ProjectZaero-Vanilla_Plus icon

Vanilla Plus

Massive rebalancing of the base game. Includes enemy stats and behavior tuning, gear rebalance, and more!

Last updated 9 months ago
Total downloads 4406
Total rating 2 
Categories Rundowns
Dependency string ProjectZaero-Vanilla_Plus-1.6.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

dakkhuza-MTFO-4.6.1 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.6.1
BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
ProjectZaero-Data_Sphere_Flavor_Pack-3.5.0 icon
ProjectZaero-Data_Sphere_Flavor_Pack

An asset bundle pack for Rundown Devs containing 8 data sphere flavors.

Preferred version: 3.5.0
ProjectZaero-Junkie_Syringe_Pack-2.6.0 icon
ProjectZaero-Junkie_Syringe_Pack

An asset bundle pack for Rundown Devs containing 5 syringe variations.

Preferred version: 2.6.0
EEC-EEC_I-1.7.8 icon
EEC-EEC_I

Add lot more flexibility for designing your own Enemy. Designed for Rundown Developers - aka ExtraEnemyCustomization [Version 1.x]

Preferred version: 1.7.8
Extra-DropItem-0.1.4 icon
Extra-DropItem

Rewrote version of DropResource - Press E to drop your item to locker

Preferred version: 0.1.4
Frog-DeviousLick-2606.9400.995 icon
Frog-DeviousLick

peeing

Preferred version: 2606.9400.995
Frog-CleanClothes-1.0.3 icon
Frog-CleanClothes

Reduce dirt and wear on vanity items

Preferred version: 1.0.3
Garbab-SUSPalettes-1.2.0 icon
Garbab-SUSPalettes

New Palettes for rundown devs to add to their rundown, as I do not have a way for it to add itself automatically since this is not a plugin.

Preferred version: 1.2.0
randomuserhi-DMRReloadFix-0.0.5 icon
randomuserhi-DMRReloadFix

A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.

Preferred version: 0.0.5
randomuserhi-DamageSync-0.0.4 icon
randomuserhi-DamageSync

A host only mod that syncs enemy HP with clients.

Preferred version: 0.0.4
randomuserhi-KillIndicatorFix-0.1.0 icon
randomuserhi-KillIndicatorFix

A client-side mod that makes kill indicators consistent when you are not host.

Preferred version: 0.1.0
Localia-ResourceHelper-3.0.1 icon
Localia-ResourceHelper

Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.

Preferred version: 3.0.1
Localia-PacksHelper-3.0.1 icon
Localia-PacksHelper

Make packing easier. And support to hold the LMB(Left Mouse Button) to pack yourself , RMB to pack teammates.

Preferred version: 3.0.1
Localia-PingEverything-3.0.0 icon
Localia-PingEverything

Now you can mark everything.(Middle Mouse Button)

Preferred version: 3.0.0
Fody55-GTFO_ShootInTheAir-2.0.1 icon
Fody55-GTFO_ShootInTheAir

A really tiny mod that enables you to shoot while falling/jumping (similar to old QoLFix functionality).

Preferred version: 2.0.1
Untilted-FasterHackingMinigame-1.0.2 icon
Untilted-FasterHackingMinigame

Reduce the delay between TimingGrid hacking stages

Preferred version: 1.0.2
easternunit100-ChatterReborn-0.3.9 icon
easternunit100-ChatterReborn

Give your character more voicelines. Now including rundown specific dialogues.

Preferred version: 0.3.9
DacreDOLOLO-WeaponStatShower-1.4.0 icon
DacreDOLOLO-WeaponStatShower

Shows the stat of the weapons, compatible with WeaponCustomizer

Preferred version: 1.4.0
Panthr75-ExtraSyringeCustomization-0.2.1 icon
Panthr75-ExtraSyringeCustomization

Allows for Rundown Developers to add new syringes. Should now support syringes with multiple uses.

Preferred version: 0.2.1
GTFOGiantGenerator-GlobalPunch-1.0.3 icon
GTFOGiantGenerator-GlobalPunch

Guys I found a couple chargers

Preferred version: 1.0.3
Localia-DoorEnemyFix-1.0.0 icon
Localia-DoorEnemyFix

Bug fixes: Tripmines or C-Foam glue are sometimes be triggered by enemies behind doors.

Preferred version: 1.0.0

README

Welcome to Vanilla Plus by Project Zaero.

  • This is a massive rebalance of the base game. Please report any issues you find to Project Zaero#9999 on Discord.

Changes:

  • Gear rebalancing, including some nerfs to overtuned weapons and buffs to underperforming weapons.
  • Melee balance overhaul; you can use something other than Sledge now.
  • Enemy rebalance; some changes include increased shooter damage, more aggressive tanks, rework of shadows, and more.
  • Some custom syringes added to the drop pool on maps with syringe drops.
  • Stamina toned down significantly.
  • Player health adjustments and fall damage reduced.
  • NO Custom enemies (had to resist the urge on this one, the game really needs this...)

See "Change Log" included in download for more details.

Updates:

V1.6.1

  • Updated dependencies

V1.6.0

  • Gear Balance
    • DMR

      • Reverted previous stat changes (sights and ADS zoom level remain)
      • Reserve Ammo 83 -> 90
    • HEL Gun

      • Charge Cooldown 0.1s -> 0.15s
    • Machinegun (Arbalist)

      • Hipfire Spread 2 -> 3
    • Machinegun (Veruta)

      • Precision 1 -> 0.92
      • Charge Time 0.4s -> 0.3s
      • Range 15-80m -> 12-65m
      • Hipfire Spread 3 -> 2

V1.5.1

  • Gear Balance
    • DMR
      • Lowered ADS zoom level

V1.5.0

  • Enemy Balance

    • Nightmare Shooters
      • Tentacle range 3m -> 4.5m
  • Gear Balance

    • Burst Pistol

      • Damage 4 -> 3.6
      • Precision 1 -> 1.2
      • Range 7-47m -> 10-47m
    • Burst Rifle

      • Shot Delay 0.04 -> 0.03
    • DMR

      • Damage 7.5 -> 10
      • Precision 0.87 -> 1
      • Shot Delay 0.25 -> 0.3
      • Mag Size 12 -> 10
      • Reserve Ammo 83 -> 58
      • Changed sight to use Rifle's
    • Heavy Assault Rifle

      • Precision 0.8 -> 0.9
      • Reduced recoil slightly
    • HEL Gun

      • Charge Time 0.2s -> 0.1s
      • Reserve Ammo 35 -> 40
    • Machinegun (Arbalist)

      • Shot Delay 0.13 -> 0.15
      • Range 15-80m -> 20-80m
      • Mag Size 40 -> 50
      • Reserve Ammo 129 -> 144
    • Short Rifle

      • Damage 5 -> 7
      • Precision 1 -> 0.85
      • Stun 0.75 -> 0.7
      • Shot Delay 0.1 -> 0.12
      • Range 6-55m -> 6-50m
      • Mag Size 25 -> 24
      • Reserve Ammo 140 -> 115
  • Melee Balance

    • All melees start charging sooner from the idle position

V1.4.2

  • Fixed evade having no cooldown and increased speed.

V1.4.1

  • Fixed Slug Shotgun firing blanks
  • Corrected Sledgehammer stagger to 4-30 (was unchanged at 4-40)

V1.4.0

  • Updated to R8

  • Lowered Shadow & Shadow Giant move speed further (should be close to Striker move speed)

  • New R8 Enemy Balance

    • Nightmare Strikers
      • Tongue damage 8 -> 10
      • Melee damage 16 -> 14
      • Reduced punch hitbox
  • New R8 Weapon Balance

    • Burst Pistol
      • Damage 3 -> 4
      • Precision 0.87 -> 1
      • Shot Delay 0.06 -> 0.05
      • Burst Delay 0.2 -> 0.15
      • Mag Size 28 -> 20
      • Reserve Ammo 255 -> 210
      • Reduced recoil
    • Slug Shotgun
      • Precision 0.7413 -> 1
      • Range 6-40m -> 9-45m
      • Shot Delay 0.75 -> 0.625
      • Reserve Ammo 38 -> 42
    • Short Rifle
      • Damage 4.8 -> 5
      • Precision 0.7413 -> 1
      • Stun 0.5 -> 0.75
      • Shot Delay 0.04 -> 0.1
      • Reserve Ammo 166 -> 140
      • Range 8-58m -> 6-55m
  • Existing Weapon Balance

    • Assault Rifle

      • Range 10-70m -> 12.5-80m
    • Burst Rifle

      • Updated Reserve Ammo 262 -> 278 to match R8
    • Double Tap Rifle

      • Reserve Ammo 88 -> 92
    • Heavy SMG

      • Range 12.5-80m -> 10-65m
    • HEL Revolver

      • Reduced first shot recoil, increased recoil of following shots, and reduced deviation from sight position
    • Rifle

      • Updated range and mag size to match R8
    • Sawed Off Shotgun

      • Updated Mag Size 3 -> 4 to match R8
    • Burst Cannon

      • Burst Count 5 -> 3
      • Mag Size 10 -> 12
      • Reduced recoil to match R8
    • High Caliber Pistol

      • Adjusted recoil to go upwards rather than downwards when rapidly firing
    • Machinegun (Arbalist)

      • Updated to use R8 reload animation
      • Reload time 3.5 -> 2.7
      • Reload Bullet Fill Time unchanged
    • Precision Rifle

      • Shot Delay 0.28 -> 0.4
    • Revolver

      • Updated to use R8 reload animation
  • Melee Balance

    • Sledgehammer
      • Max Charge Time 1.7 -> 1.8
      • Stagger 4-40 -> 4-30
    • Knife
      • Damage 4-7.5 -> 3-7.5
  • Tool Balance

    • Auto, Burst, Sniper Sentries
      • Updated to R8 balancing
    • Shotgun Sentry
      • Max Ammo 58 -> 60