Welcome to Vanilla Plus by Project Zaero.
- This is a massive rebalance of the base game. Please report any issues you find to Project Zaero#9999 on Discord.
Changes:
- Gear rebalancing, including some nerfs to overtuned weapons and buffs to underperforming weapons.
- Melee balance overhaul; you can use something other than Sledge now.
- Enemy rebalance; some changes include increased shooter damage, more aggressive tanks, rework of shadows, and more.
- Some custom syringes added to the drop pool on maps with syringe drops.
- Stamina toned down significantly.
- Player health adjustments and fall damage reduced.
- NO Custom enemies (had to resist the urge on this one, the game really needs this...)
See "Change Log" included in download for more details.
Updates:
V1.4.2
- Fixed evade having no cooldown and increased speed.
V1.4.1
- Fixed Slug Shotgun firing blanks
- Corrected Sledgehammer stagger to 4-30 (was unchanged at 4-40)
V1.4.0
V1.3.1
- Fixed Auto Sentry ammo
- Lowered Shadow & Shadow Giant move speed
V1.3.0
V1.2.0
- Updated to include R6
- Giant charger animation speed increased
- Gear Balance
- Bullpup Rifle
- Reload Time 2.52s -> 2.5s
- Reload Bullet Fill Time 2.52s -> 1.75s
- DMR
- Max Ammo Increased 89 -> 95
- Heavy SMG
- Reload Time 1.55s -> 1.48s
- Reload Bullet Fill Time unchanged
- HEL Auto Pistol
- Reload Bullet Fill Time 0.88s -> 0.86s
- Adjusted recoil to reduce deviation from sight position
- HEL Revolver
- Max Ammo 71 -> 89
- Reload Time 2.88s -> 1.9s
- Reload Bullet Fill Time 1.27s -> 1.24s
- Reload animation ending visual timing improved
- HEL Shotgun
- Removed the 1 degree hole in the center of the spread
- Reload Bullet Fill Time 2.61s -> 2.26s
- Reload animation ending visual timing improved
- Machine Pistol
- Reload Bullet Fill Time 0.84s -> 0.82s
- Adjusted recoil to reduce deviation from sight position
- PDW
- Reload Time 1.4s -> 1.1s
- Reload Bullet Fill Time 0.63s -> 0.74s
- Pistol
- Reload Bullet Fill Time 0.88s -> 0.86s
- Adjusted recoil to reduce deviation from sight position
- Rifle
- Damage 5.08 -> 5.35
- Precision 1.0 -> 0.92
- Reload Time 1.9s -> 1.4s
- Reload Bullet Fill Time 0.81s -> 0.88s
- Sawed-Off Shotgun
- Reload Bullet Fill Time 1.44s -> 1.35s
- SMG
- Range 7-75 -> 7-65 meters
- Burst Cannon
- Max Ammo 40 -> 45
- Reload Time 3.7s -> 3.16s
- Reload Bullet Fill Time unchanged
- Choke Mod Shotgun
- Equip Time 0.7s -> 0.4s (Matches other shotguns)
- Reload animation bullet fill and ending visual timings improved
- Combat Shotgun
- Removed the 1 degree hole in the center of the spread
- HEL Gun
- Reload Time 3.3s -> 2.82s
- Reload Bullet Fill Time unchanged
- HEL Rifle
- High Caliber Pistol
- Reload Bullet Fill Timing 1.69s -> 1.64s
- Machinegun (Veruta)
- Reload Time 4s -> 3.42s
- Reload Bullet Fill Time unchanged
- Precision Rifle
- Reload Bullet Fill Time 2.99s -> 2.19s
- Reload animation ending visual timing improved
- Revolver
- Reload Time 1.75s -> 1.05s
- Reload Bullet Fill Time 0.74s -> 0.84s
- Adjusted recoil to reduce deviation from sight position
- Scattergun
- Removed the 1 degree hole in the center of the spread
- Shotgun
- Reload Time 3s -> 2.75s
- Reload Bullet Fill Time unchanged
- Reload animation ending visual timing improved