Welcome to Vanilla Plus by Project Zaero.
- This is a massive rebalance of the base game. Please report any issues you find to Project Zaero#9999 on Discord.
Changes:
- Gear rebalancing, including some nerfs to overtuned weapons and buffs to underperforming weapons.
- Melee balance overhaul; you can use something other than Sledge now.
- Enemy rebalance; some changes include increased shooter damage, more aggressive tanks, rework of shadows, and more.
- Some custom syringes added to the drop pool on maps with syringe drops.
- Stamina toned down significantly.
- Player health adjustments and fall damage reduced.
- NO Custom enemies (had to resist the urge on this one, the game really needs this...)
See "Change Log" included in download for more details.
Updates:
V1.6.0
- Gear Balance
-
DMR
- Reverted previous stat changes (sights and ADS zoom level remain)
- Reserve Ammo 83 -> 90
-
HEL Gun
- Charge Cooldown 0.1s -> 0.15s
-
Machinegun (Arbalist)
-
Machinegun (Veruta)
- Precision 1 -> 0.92
- Charge Time 0.4s -> 0.3s
- Range 15-80m -> 12-65m
- Hipfire Spread 3 -> 2
V1.5.1
V1.5.0
-
Enemy Balance
- Nightmare Shooters
- Tentacle range 3m -> 4.5m
-
Gear Balance
-
Burst Pistol
- Damage 4 -> 3.6
- Precision 1 -> 1.2
- Range 7-47m -> 10-47m
-
Burst Rifle
-
DMR
- Damage 7.5 -> 10
- Precision 0.87 -> 1
- Shot Delay 0.25 -> 0.3
- Mag Size 12 -> 10
- Reserve Ammo 83 -> 58
- Changed sight to use Rifle's
-
Heavy Assault Rifle
- Precision 0.8 -> 0.9
- Reduced recoil slightly
-
HEL Gun
- Charge Time 0.2s -> 0.1s
- Reserve Ammo 35 -> 40
-
Machinegun (Arbalist)
- Shot Delay 0.13 -> 0.15
- Range 15-80m -> 20-80m
- Mag Size 40 -> 50
- Reserve Ammo 129 -> 144
-
Short Rifle
- Damage 5 -> 7
- Precision 1 -> 0.85
- Stun 0.75 -> 0.7
- Shot Delay 0.1 -> 0.12
- Range 6-55m -> 6-50m
- Mag Size 25 -> 24
- Reserve Ammo 140 -> 115
-
Melee Balance
- All melees start charging sooner from the idle position
V1.4.2
- Fixed evade having no cooldown and increased speed.
V1.4.1
- Fixed Slug Shotgun firing blanks
- Corrected Sledgehammer stagger to 4-30 (was unchanged at 4-40)
V1.4.0