


Inquisition: A challenging vanilla rundown designed for experienced players. Features no stamina, reduced fall damage, rebalanced weapons and a couple enemy changes.
Enemy Changes
Weapon Changes
Machine Pistol: Greatly increased damage, reduced maximum ammo, reduced effective range, increased magazine size.
SMG: Decreased reload time.
Heavy SMG: Increased range, increased damage, reduced reload time.
Assault Rifle: Increased range, slightly increaed precision damage.
Sawed Off Shotgun: Reduced damage, greatly increased pellet count.
Revolver: Increased damage, increased effective range.
Choke Mod Shotgun: Added piercing, increased pellet count, slightily reduced max ammo.
Heavy Machine Gun: Increased damage, reduced max ammo, slightly reduced rate of fire.
Hi Cal Pistol: Increased damage, reduced precision damage, increased magazine size.
Patch Notes:
1.2.1
1.2.0
1.1.4
1.1.3
1.1.2
B1: Changed an enemy type in a blood door.
C1: Changed consumable distribuiton and increased resources in Extreme.
D1: Split fog timer into two parts with seperate triggers, increased ammo in Overload.
Fixed an issue with certain error waves spawning too frequently, and not stacking. This affects A1 and D1.
1.1.1
1.1.0
1.0.4
1.0.3
1.0.2
1.0.1