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Red_Leicester_Cheese-Arboretum_V1_Testing-0.0.9
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Arboretum V-1 Testing

version 0.0.9

://INFO

This is a WIP Testing build expect many bugs and other issues
Please report any issues and balance feedback in the modding discord

Due to the nature of a custom plugin being used for arbo other mods may be incompatible
I will NOT be adding compatability for most these mods

Feedback thread

There is a feedback thread Here Please use it

Levels

A-1

ChangeLog

V0.0.9

A-1:
Slightly modified the waves so that they can use both spawn points in the elevator
Fixed an issue where the secondary objective scan wouldn't start an alarm until after the scan had been completed

Crowbar:
Lowered precision damage

MultiAxe:
Slightly increased charged damage

Giant Strikers:
Decreased damage from headshots
Increased movement speed

SMG:
Decreased reload time even more

Known Issues:
The blackout zones in A-1 don't have all their lights off

V0.0.8

A-1:
Fixed an issue where a terminal was partially invisible
Fixed an issue where the secondary objective scan would go into an enemy spawn room

Grenade Launcher:
Decreased explosion radius
Decreased explosion stagger

Grenade Pistol:
Decreased explosion radius
Decreased explosion stagger

Smart Pistol:
Added Adjusted auto targeting
Effectively made automatic

Tactical Pistol:
Now actually supressed

Bullpup Rifle:
Slightly decreased reload time

SMG:
Decreased reload time

V0.0.7

A-1:
Changed the elevator tile and enemy spawnpoints
Overhauled reactor waves
Added a secondary objective
Added a new error wave after pulling the final breaker

Reduced Machine pistol reserve ammo count by 70
Reduced enemy movement speed
Reduced small shooter engagement range
Nerfed autoshotgun sentry (Yes i'm too lazy to give you full patch notes)

That said the level should feel much better now
Enjoy :)

V0.0.6

Changed the watermark

Guns:
Advanced Assault Rifle:
Adjusted the recoil so it should be slightly easier to control

Magnum:
Adjusted the recoil slightly

50 Cal Pistol:
Adjusted the recoil to be more controllable

A-1:

V0.0.5

Fixed a softlock with A-1

V0.0.4

Reworked waves in A-1
Slightly lowered the ROF for the machinegun sentry
Slightly lowered the reload time for the Bullpup Rifle

V0.0.3

Added resources to A-1

V0.0.2

Fixed missing asset bundles (i forgor)

V0.0.1

Initial release

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