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Red_Leicester_Cheese-CheeseGeos-0.1.2 icon

CheeseGeos

Containing 6 custom geos and 2 modified geos

Date uploaded 9 months ago
Version 0.1.2
Download link Red_Leicester_Cheese-CheeseGeos-0.1.2.zip
Downloads 86
Dependency string Red_Leicester_Cheese-CheeseGeos-0.1.2

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
dakkhuza-MTFO-4.6.1 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.6.1

README

CheeseGeos

version 0.1.2

Patch notes

0.1.2

Updated for Latest R8 Patch

Fixed an issue on storage_I_01 where the small doors when openned would poke through the floor

0.1.1

Added mining_storage_I_RLC_01.prefab

Modified storage_exit_hub_RLC_01.prefab

0.1.0

Added mining_dead_end_RLC_01.prefab

Added mining_HSU_exit_Decayed_RLC.prefab

Added data_center_I_RLC_01.prefab

0.0.1

Release

Added data_center_hub_JG_RLC_02_v3.prefab

Added lab_Hub_RLC_01.prefab

Added lab_I_RLC_01.prefab

Added storage_exit_hub_RLC_01.prefab

Added mining_HSU_exit_Destroyed_RLC.prefab

Tiles

Mining

digsite: 3

hsuExitDestroyed

hsuExitDecayed

dead_end_01

storage: 1

HubExit_01

refinery: 0

Tech

lab: 2

Hub_01

I_01

datacenter: 2

Hub_01

I_01

service

floodways: 0

gardens: 0

Mining Tiles

Mining_HSU_Exit_Destroyed_RLC

  {
    "Prefab": "Assets/Bundles/RLC_Mining/geo_64x64_mining_HSU_exit_Destroyed_RLC.prefab",
    "SubComplex": 5,
    "Shard": "S1"
  }

0 0 0

Mining_HSU_Exit_Decayed_RLC

  {
    "Prefab": "Assets/Bundles/RLC_Mining/geo_64x64_mining_HSU_exit_Decayed_RLC.prefab",
    "SubComplex": 5,
    "Shard": "S1"
  }

0 0

Mining_Dig_Site_Dead_End_RLC_01

  {
    "Prefab": "Assets/Bundles/RLC_Mining/geo_64x64_mining_digsite_dead_end_RLC_01.prefab",
    "SubComplex": 5,
    "Shard": "S1"
  }

0 0 0

Storge_Exit_Hub_RLC_01

  {
    "Prefab": "Assets/Bundles/RLC_Mining/geo_64x64_mining_storage_exit_hub_RLC_01.prefab",
    "SubComplex": "Storage",
    "Shard": "S1"
  }

0 0 0

Storage_I_RLC_01

  {
    "Prefab": "Assets/Bundles/RLC_Mining/geo_64x64_mining_storage_I_RLC_01.prefab",
    "SubComplex": 5,
    "Shard": "S1"
  }

0 0 0

Tech Tiles

Lab_I_RLC_01

  {
    "Prefab": "Assets/Bundles/RLC_Tech/geo_64x64_tech_lab_I_RLC_01.prefab",
    "SubComplex": "Lab",
    "Shard": "S1"
  }

0 0 0

Lab_Hub_RLC_01

  {
    "Prefab": "Assets/Bundles/RLC_Tech/geo_64x64_tech_lab_Hub_RLC_01.prefab",
    "SubComplex": 5,
    "Shard": "S1"
  }

0 0 0

Datacentre_Hub_JG_RLC_02_v3

  {
    "Prefab": "Assets/Bundles/RLC_Tech/geo_64x64_tech_data_center_hub_JG_RLC_02_v3.prefab",
    "SubComplex": "DataCenter",
    "Shard": "S1"
  }

0 0 0

  {
    "Prefab": "Assets/Bundles/RLC_Tech/geo_64x64_tech_datacenter_I_RLC_01.prefab",
    "SubComplex": "DataCenter",
    "Shard": "S1"
  }

0 0 0

CHANGELOG

Changelog

Patch Notes

0.3.2

Fixed the broken reactor text

0.3.1

Fixed the plug overlapping in Mining_Dig_site_Dead_End_01
Moved the bundles down a folder to help clean up the Assets folder (You might need to delete the old bundles)

0.3.0

Added Mining_Reactor_RLC_01

0.2.2

Removed some broken decals from Refinery_X_RLC_01
Removed some broken decals from Portal_I_RLC_01
Slightly changed readme format again

0.2.1

Added tactically placed dauda's to all tiles (not variant tiles those don't count)
Fixed some backwards lights on Storage_I_01
Fixed marker placement and added some more markers on Lab_I_01
Changed formatting and added a CHANGELOG

0.2.0

Added Refinery_Portal_RLC_01

0.1.91

Fixed images of Refinery_I_RLC_01 not showing
Fixed Refinery_I_RLC_01 not being in the asset bundle
Fixed some typos

0.1.9

Added Refinery_I_RLC_01

0.1.8

Slightly optimized the tiles by modifying the lights

0.1.7

Fixed geo images not showing in thunderstore

0.1.6

Fixed invis walls in DataCenter_I_01
Fixed some clipping in DataCenter_I_01

0.1.5

Lab_Hub_RLC_01

Fixed some disconnected beams
Removed some buggy lights

Lab_I_RLC_01

Changed some markers

Datacenter_I_RLC_01

Added some more markers
Changed the ceiling

Storage_HSU_Exit_RLC_01

Tweaked some walls so you can't see the void as well
Added some sleeper corpses

Digsite_Dead_End_RLC_01

Tweaked the cables in the second room

0.1.4

Added refinery tile images and complexresource (i forgor)

0.1.3

Added Refinery_X_RLC_01

0.1.2

Updated for Latest R8 Patch
Fixed an issue on storage_I_01 where the small doors when openned would poke through the floor

0.1.1

Added mining_storage_I_RLC_01.prefab
Modified storage_exit_hub_RLC_01.prefab

0.1.0

Added mining_dead_end_RLC_01.prefab
Added mining_HSU_exit_Decayed_RLC.prefab
Added data_center_I_RLC_01.prefab

0.0.1

Release

Added data_center_hub_JG_RLC_02_v3.prefab
Added lab_Hub_RLC_01.prefab
Added lab_I_RLC_01.prefab
Added storage_exit_hub_RLC_01.prefab
Added mining_HSU_exit_Destroyed_RLC.prefab