CHANGELOG

Changelog

First Alpha Release

Alpha release of Beta-Archipelago.

  • I make no guarantee that anything works correctly
  • I make no guarantee that everything will stay the same in coming versions

Version 0.0.2

Second Alpha Release of Beta-Archipelago. With any luck, it works this time

  • Fixed numerous issues
  • Rewrote the APWorld
  • Double-checked that things do, in fact, work before uploading them

Version 0.0.3

Third Alpha Release of Beta-Archipelago.

  • Added async login, which will allow non-local hosts (specifically, allows connecting to archipelago.gg)
  • Fixed ITEMS subcommand. It is now much more durable and does not give all items instantly
  • Fixed main menu; it now shows with entering sub menus
  • Probably some other fixes/changes too

Version 0.0.4

Fourth Alpha Release of Beta-Archipelago.

  • Began adding official support for Multiplayer
    • Multiplayer supports three modes: Parallel play, Multi-connected, and Proxy-connected
  • Fixed some sync issues related to (but not part of) multiplayer
  • Fixed a major bug where restarting the game could disable item collection from Archipelago
  • Improved the gear spawn mechanics (at least slightly)
  • Bots no longer reset their gear when returning to the expedition start screen
  • Changed the terminal command names to better convey their intended use
    • CLAIM_ALL has been removed
    • CLAIM now acts like CLAIM_ALL
    • CLAIM_CODE now acts CLAIM used to act
    • CA is unchanged
  • Added "trash" items system, where locations can be marked as trash to ignore them
    • You can now use the AP TRASH command to mark all extractable items in a terminal as trash
  • Changed objective item names to no longer include an objective summary (to make the names shorter)
  • Add chat settings to help decrease chat message size and quantity
  • Add a reset button to the Rundown menu which allows players to disconnect from Archipelago
  • Moved pickup logic to synced method to hopefully make it more consistent