TheDoggyDoge-RundownX icon

RundownX

A Rundown currently featuring 1 level with completely unique tiles.

Last updated 2 months ago
Total downloads 735
Total rating 5 
Categories Rundowns
Dependency string TheDoggyDoge-RundownX-1.2.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Untilted-CleanerRundownMenu-1.0.1 icon
Untilted-CleanerRundownMenu

Selectively remove several rundown menu items

Preferred version: 1.0.1
Dex-Tweaker-1.9.1 icon
Dex-Tweaker

Extra features for rundowns

Preferred version: 1.9.1
Untilted-ConfigurableGlobalWaveSettings-1.2.1 icon
Untilted-ConfigurableGlobalWaveSettings

Makes some hardcoded wave-related settings configurable per level

Preferred version: 1.2.1
easternunit100-WwiseGameParameterController-0.0.1 icon
easternunit100-WwiseGameParameterController

This helps your connect your GAME_PARAMETERS in your wwise projects in game volume settings.

Preferred version: 0.0.1
BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
GTFOModding-InjectLib-1.0.2 icon
GTFOModding-InjectLib

Dauda wants to inject things

Preferred version: 1.0.2
Hikaria-InLevelCarryOnBack-1.0.2 icon
Hikaria-InLevelCarryOnBack

Carrying InLevelCarry on the back.

Preferred version: 1.0.2
Inas07-ExtraObjectiveSetup-1.6.3 icon
Inas07-ExtraObjectiveSetup

Further customize your level design!

Preferred version: 1.6.3
dakkhuza-MTFO-4.6.2 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.6.2
Inas07-ExtraChainedPuzzleCustomization-1.6.7 icon
Inas07-ExtraChainedPuzzleCustomization

Customize your security scan

Preferred version: 1.6.7
hirnukuono-LGTuner-1.1.2 icon
hirnukuono-LGTuner

Flowaria LGTuner, tweaked

Preferred version: 1.1.2
Inas07-LocalProgression-1.3.7 icon
Inas07-LocalProgression

Record Modded Rundown Clears on your PC!

Preferred version: 1.3.7
hirnukuono-RundownTitleFix-0.0.1 icon
hirnukuono-RundownTitleFix

rundown title visible and good yeses

Preferred version: 0.0.1
hirnukuono-AdvancedWardenObjective-1.2.7 icon
hirnukuono-AdvancedWardenObjective

Flowaria's AdvancedWardenObjective with a few fixes, tweaks, and addons

Preferred version: 1.2.7
hirnukuono-EEC_H-1.8.4 icon
hirnukuono-EEC_H

Flowaria's EEC (ExtraEnemyCustomization), with a few fixes, tweaks, and addons

Preferred version: 1.8.4
Dinorush-ExtraToolCustomization-1.2.0 icon
Dinorush-ExtraToolCustomization

Fixes Sentry bugs and adds customization for Sentries and Mines.

Preferred version: 1.2.0
Amorously-RespawnSackBarcodeFix-1.0.0 icon
Amorously-RespawnSackBarcodeFix

Simple plugin that fixes the barcode decal bug on respawn sacks and litter

Preferred version: 1.0.0
hirnukuono-StuckEnemyFix-0.0.7 icon
hirnukuono-StuckEnemyFix

why doesnt combat music end?

Preferred version: 0.0.7

README

Welcome to Rundown X

This rundown was originally meant to be an extension for a vanilla rundown remake that I had been working on, but I decided to go all in on working on this rundown.

The purpose of this rundown is to cover areas (Gameplay and Locations) that I felt were not covered enough, or at all. This in turn is why I have decided these levels should be built entirely out of handcrafted tiles, as the upcoming levels could not exist without them.

This first level is not a new location, but more of an experimentation of what can be achieved with the mod tools available, and lays the foundation for the rest of the rundown. I have big plans, but they may not come to fruition, we will see. I look forward to reactions and feedback!!!

Playtesters/Supporters

Amorously - Playtesting, Plugins
Hirnukuono - Playtesting, Plugins, Initial tile development support
Cris (iwantmalatang) - Playtesting, Creative support
ThyUnsuspicious - Playtesting, Creative support
MemoryI - Playtesting, Balancing support

Rundown X Tiles

These tiles are designed and built to serve a specific layout, and most require a specific setup to work with other tiles. As of now I have not released a tile pack...

RX-1

"Grant"

While most of the other levels will probably have more standard tile setups, this level is small, and to extend gameplay where it needs it, these tiles contain an absolutely ridiculous amount of world event objects, for Scans, Sounds, Spawns, you name it.

Tile Spoilers
Elevator - 64x64
Overpass - I Shape - 64x64
Junction - T Shape - 64x64
HSU Processing - Dead End - 64x64
Arena - Dead End - 96x160
Transport Shaft - Same tile as Arena
Enemy Spoilers
Enemy 1 Nightmare Chargers
Enemy 3 Immortal Pouncer
Enemy 4 Pulse Flyer