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BERSERK

://INTEL:>..[GOD'S IN HIS HEAVEN. ALL'S RIGHT WITH THE WORLD.]..

By ZGaming

CHANGELOG

Changelog

1.5.3:

  • Removed cells from spawning in first room of BK-B3 Extreme
  • Added disinfect packs to zone before extract on BK-B3 Main
  • Increased medipack count in zone before extract on BK-B3 Main

1.5.2:

  • Prevented artifacts (Boosters) from spawning
  • Fixed blood door unlocking in BK-B1

1.5.1:

  • Changed B3 Name to "Temple"

1.5.0:

  • Level Changes:

    • COMPLETELY Reworked B3
    • Added Extreme Sector to B3
    • Fixed checkpoint on B2
    • Removed Disinfection Packs and Disinfection Station from B2
  • Weapon Changes:

    • Nerfed the ammo reserves on Sawed-Off Shotgun
    • Lowered damage per bullet on Sawed-Off Shotgun
    • Lowered Magazine Size on Machine Gun
    • Increased Ammo reserves on Machine Gun
    • Decreased damage per bullet on Machine Gun
    • Increased Stagger Multi on Machine Gun
    • Added Piercing Rounds to Machine Gun

1.4.0:

  • Added 60 second delay to Nightmare Error on B4
  • Increased regular sleeping count in Zone 3 AX
  • Removed Team Scans from AX Zones 6 and 7
  • Increased Base Damage on Pistol
  • Removed Turbine and Disinfect Packs from B1
  • Removed Respawn Rooms from Zone 65 on B1
  • Added Checkpoint to B1
  • Added Cell to Zone 70 on B1
  • Lowered Ammo Reserve on Machinegun
  • Greatly Increased Mag Size on Machinegun
  • Lowered Class 4 Scan on B1 to Class 2
  • Lowered Reserve Ammo Count on Sawed-Off Shotgun
  • Slightly Increased Reload Time on Sawed-Off Shotgun
  • Lowered Sleeping Regulars on B2
  • Removed Team Scan on first 'ACTIVATE' terminal on B2
  • Removed ALL RESPAWNS on B2
  • Added Checkpoint to B2

1.3.0:

  • Removed rising fog events from BK-B2
  • Completely overhauled BK-AX for a better intro level
  • Renamed Hammer to Gaius
  • Renamed Spear to Longinus

1.2.0:

  • Added RundownTitleFix as a dependency
  • Completely reworked BK-B1 "Myxoma"

1.1.0:

Weapon Reworks:

  • Primaries:

    • HEL Revolver -> Lowered Magazine Size
    • Pistol -> Increased Recoil, Decreased Base Damage, Increased Precision Multi
    • Bullpup Rifle -> Increased Recoil, Increased Magazine Size, Increased Max Ammo, Decreased Reload Time, Increased Fire Rate, Increased Stagger Multi
    • SMG -> Increased Recoil, Increased Magazine Size, Increased Max Ammo, Increased Base Damage, Increased Fire Rate, Lowered Stagger Multi, Lowered Precision Multi
    • Assault Rifle -> Decreased Base Damage, Increased Precision Multi, Increased Fire Rate, Increased Magazine Size
    • Sawed-Off Shotgun -> Decreased Magazine Size, Increased Stagger Multi, Increased Base Damage, Increased Recoil
    • Removed HEL Shotgun
    • Removed Rifle
    • Removed Burst Rifle
    • Removed Heavy SMG
    • Removed PDW
    • Removed Burst Pistol
    • Removed Machine Pistol
  • Secondaries:

    • HEL Gun -> Increased Precision Multi
    • Scattergun -> Added Chargeup Time, Decreased Fire Rate
    • Heavy Assault Rifle -> Decreased Fire Rate, Increased Headshot Multi, Increased Recoil
    • High Caliber Pistol -> Increased Max Ammo, Increased Magazine Size, Decreased Fire Rate
    • Short Rifle -> Increased Stagger Multi, Increased Precision Multi, Increased Base Damage, Decreased Fire Rate
    • Removed Precision Rifle
    • Removed Revolver
    • Removed Sniper
    • Removed Combat Shotgun
    • Removed Burst Cannon
    • Removed Arbalist Machine Gun

Added Following Dependencies:

  • DMRReloadFix
  • LocalProgression
  • LegacyLobby
  • NoBoosters
  • AllVanity
  • EnemyAnimationFix
  • WaveRoarFix
  • WeaponStatShower
  • AccurateCrosshair
  • GTFOClientSidePrediction

Level Balance Changes:

  • Removed Ammopacks from ZONE_1 in BK-AX

1.0.2:

  • Adjusted Missing Text in BK-AX, BK-B1, and BK-B2

1.0.1:

  • Fixed Resource Distribution on BK-B4