
Last updated | 2 days ago |
Total downloads | 168 |
Total rating | 1 |
Categories | Rundowns Rundown Mods |
Dependency string | ZGaming-BERSERK-1.5.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function


easternunit100-WwiseGameParameterController
This helps your connect your GAME_PARAMETERS in your wwise projects in game volume settings.
Preferred version: 0.0.1
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1
DacreDOLOLO-WeaponStatShower
Shows the stat of the weapons, compatible with WeaponCustomizer
Preferred version: 1.4.0
Localia-DoorEnemyFix
Bug fixes: Tripmines or C-Foam glue are sometimes be triggered by enemies behind doors.
Preferred version: 1.0.0


hirnukuono-WardenIntelOhBehave
Attempts to fix the disappearing WardenIntel
Preferred version: 0.0.1

randomuserhi-DMRReloadFix
A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.
Preferred version: 0.0.5
randomuserhi-StaggerSync
A client side mod that fixes desync of enemy position during animations.
Preferred version: 0.0.1






AuriRex-LegacyLobby
Brings back the lobby screen aestethic of Rundown 1 through 4.
Preferred version: 1.1.0
Dinorush-AccurateCrosshair
Calculate crosshair size for guns and improve crosshair behavior.
Preferred version: 1.5.0
Red_Leicester_Cheese-CheeseGeos
Containing 11 custom geos and 3 modified geos (Lab tile overhaul begins now)
Preferred version: 0.4.2
easternunit100-BetterBots
Improves the logic of the bots and makes them more reliable in combat.
Preferred version: 0.1.2
Amorously-WaveRoarFix
Enables the unused Snatcher, Immortal, Nightmare Striker, and Nightmare Shooter distant wave roars
Preferred version: 1.0.3
Dinorush-EnemyAnimationFix
Fixes several enemy bugs for both clients and host.
Preferred version: 1.2.1
randomuserhi-GTFOClientSidePrediction
A client side mod that aims to reduce the impact of shit ping.
Preferred version: 0.4.0README
RUNDOWN : BERSERK
[ 'Return, O faithless sons,' declares the LORD ; 'For I am a master to you, And I will take you one from a city and two from a family, And I will bring you to Zion.' ]
[ JEREMIAH 3:14 ]
Overview
Taking place after the events of GTFO, The Warden discovers an infected universe carrying an artifact with intense potential. In this universe, the RISE initiative and Project INSIGHT took a different direction. The Warden, curious of the significance of this universe's findings, seeks to investigate this membrane's Garganta.
In the midst of a dying multiverse, the Warden beseeches a fruitful scourge of a dirty membrane— soon though, something much more divine awaits for their doom.
Prisoners dispatched to investigate and carry out operation tasks.
A difficult vanilla-styled rundown with increasingly difficult levels, focused on punishing poor gunplay and offering an alternative story to the mainline GTFO. Developed with a full four person team in mind.
Roadmap
This rundown is being updated LIVE with new content constantly being developed.
Planned Content:
- C-Tier Levels
- D-Tier Levels
- E-Tier Levels
- NEW Custom Weapons
- Lore Logs
Feedback
Comments and questions are greatly appreciated and much needed. Balancing is a slippery slope and requires a lot of fine tuning (as well as bugs and any other potential issues). Please contact my discord zgaming_ for any concerns or issues.