


Welcome to Sector 11
This is a partially completed rundown that is designed with no plugins and only a handful of mods.
Features:
Upcoming
Feedback Requests
Changelog
1.9.7 Nerfed A1 by adding a checkpoint. Fixed a massive problem with B2 events and wrong layer type. The level should be playable again (B2 is my curse).
1.9.5 Big color update. Many objectives and events have had keywords changed color to better catch the eyes of busy players and communicate what is happening. Nerfed A1 scout numbers. There's plenty more scouts later on. D3 mostly completed, will be implemented soon.
1.9.4 Minor objective updates for C2 and D1. Hopefully these objectives will better convey to the players what they need to do.
GTFO : 10 Chambers Collective
MTFO and BepInEx: You guys rock!
Modders : The modding community and their wealth of expertise
Friends : All of my friends whom inspired me to make this rundown
Many Others : And all your feedback!