INTEGER EarlyAccess
A high difficulty rundown in the making. Early Access available!
CHANGELOG
CHANGELOG 1.0.3.1
Emergency patch to fix some stuff I forgor to change in the previous update.
GENERAL CHANGES
- Locked access to -BX since it's not ready yet, oops.
WEAPON CHANGES
- Fixed both Advanced Shotgun and Heavy Machinepistol so now they have a category attached. Oops.
Advanced Carbine
- Magazine size increased to 32.
- Slightly increased damage.
LEVEL CHANGES
B1
- Adjusted TxT alarm so it now stops its respective alarm once it's finished.
CHANGELOG 1.0.3
GENERAL CHANGES
- Added Advanced Shotgun (inspired by Legacy's Double Barrel Shotgun, all credits to Inas and the Legacy team)
- Added Heavy Machinepistol (inspired by Legacy's Combat Pistol, all credits to Inas and the Legacy team)
- Heavy SMG moved to primary category. Yeah it didn't quite work as a special weapon.
LEVEL CHANGES A1
- Removed keycard from Zone 37, now the terminal code zone needs to be opened through a terminal command.
B1
- Removed big chargers from Class T M alarm.
- Added extra resources to error alarm section.
- Reduced big enemy density in Class T M alarm zone, but added chargers
- Changed lighting to reactor bridge.
B2
- Slightly reduced enemy density in cell zones.