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INTEGER EarlyAccess

A high difficulty rundown in the making. Early Access available!

CHANGELOG

CHANGELOG 1.0.3.1

Emergency patch to fix some stuff I forgor to change in the previous update.

GENERAL CHANGES

  • Locked access to -BX since it's not ready yet, oops.

WEAPON CHANGES

  • Fixed both Advanced Shotgun and Heavy Machinepistol so now they have a category attached. Oops.

Advanced Carbine

  • Magazine size increased to 32.
  • Slightly increased damage.

LEVEL CHANGES

B1

  • Adjusted TxT alarm so it now stops its respective alarm once it's finished.

CHANGELOG 1.0.3

GENERAL CHANGES

  • Added Advanced Shotgun (inspired by Legacy's Double Barrel Shotgun, all credits to Inas and the Legacy team)
  • Added Heavy Machinepistol (inspired by Legacy's Combat Pistol, all credits to Inas and the Legacy team)
  • Heavy SMG moved to primary category. Yeah it didn't quite work as a special weapon.

LEVEL CHANGES A1

  • Removed keycard from Zone 37, now the terminal code zone needs to be opened through a terminal command.

B1

  • Removed big chargers from Class T M alarm.
  • Added extra resources to error alarm section.
  • Reduced big enemy density in Class T M alarm zone, but added chargers
  • Changed lighting to reactor bridge.

B2

  • Slightly reduced enemy density in cell zones.