GTFO
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Date Uploaded
4 years ago
Downloads
49.9K
Size
1.6MB

Update 1.0.100461

  • F1 Beta:
    • Temporarily added lots of resource(probably much more than needed) in order to help player go through the whole level
    • Modified the first error alarm

Update 1.0.100460

  • F1 Beta:
    • Added a cell in ZONE_30
    • Modified EXTREME objective description
    • Added a terminal in ZONE_46
    • Modified fog transition
    • Replaced Immortals with other minibosses

Update 1.0.100459

F1 is completed and waiting for playtests. However, I don't have time to do that these days. Its Beta version has been released for receiving feedback if possible. Resource distribution would likely be the main problem.

  • F1 Beta:
    • Level released
  • Weapon changes:
    • Tech Carbine: Reduced clip size

Update 1.0.100458

Rebalanced E5 difficulty and made it more reasonable.

  • E5:
    • Adjusted enemy distribution in ZONE_727
    • Added a few disinfection packs
    • Modified survival waves
    • ZONE_725 now gets unlocked earlier than before
    • Modified extraction scan speed

Update 1.0.100457

  • E5:
    • Bigger sustain scan
    • Added enemies in ZONE_727

Update 1.0.100456

  • E5:
    • Fixed Pouncer dimension

Update 1.0.100455

  • E5:
    • Fixed door_open_event sequence

Update 1.0.100454

F1 was enabled by accident so I have to disable it now

Update 1.0.100453

  • E5:
    • Rebalanced resource distribution
    • Added a timelock on doors to ZONE_724 and ZONE_725
    • Fixed fog turbine position

Update 1.0.100452

  • C4:
    • Rebalanced resource distribution
  • D1:
    • Rebalanced resource distribution
    • Modified the last security alarm
    • More enemies in ZONE_81 and now it is a respawn zone
  • D2:
    • Removed EXTREME sector
  • D5:
    • Modified the first surge alarm
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