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Heat
Rundown Protocol 7.0 completed. Prisoners sent down to establish further complex connections.Update 1.0.100475
Fixed EXTREME sector layouts.
Update 1.0.100474
Fixed my brain.
Update 1.0.100473
- F1 Beta:
- Partially remade
- Difficulty boost
Update 1.0.100472
- F1 Beta:
- Mega update
Update 1.0.100471
- F1 Beta:
- More ammo and medipacks //DONE
- Reduced EX fog infection value by 2/3 //DONE
- Modified alarms:
- F1_EX_Z1 //DONE
- F1_EX_Z3_Error //DONE
- F1_EX_Z2 //DONE
- F1_HIGH_Protocol_Completion_Error //DONE
- F1_OV_Errors(multiple alarms) //DONE
- F1_HIGH_Error_OnLand //DONE
- Modified EX and OV enemy distribution //DONE
- Removed the other dimension //DONE
- Reworked OV overall playstyle, level structure, and resource balance //DONE
- Reduced time_to_activate of the survival protocol //DONE
- Replaced the tank spawns in protocol waves with something else //DONE
- Rebalanced level overall difficulty based on recent modifications //DONE
Update 1.0.100470
It's been a long day.
- F1 Beta:
- Removed the bugged fog transition event on EX completion
- Added a new fog transition command on terminals in ZONE_50
- Modified alarms
- Updated custom message
- Increased EX fog transition time
- Added a checkpoint for testing(will be removed when F1 is fully released)
Update 1.0.100469
E5 is finally beatable without booster after a million updates :)
- E5:
- Removed two unxpected waves
- Modified survival waves
- Rebalanced resource
Update 1.0.100468
- F1 Beta:
- Rebalanced resource
- Removed Pouncers
- Reduced tool ammo at expedition start
- Modified uplink waves
- Nerfed OV error alarms
- More ammo in OV sector(you can shoot their dick off)
Update 1.0.100452 to 1.0.100467
Download previous files for update details.