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Heat
Rundown Protocol 7.0 completed. Prisoners sent down to establish further complex connections.Update 1.0.100491
F1 got further modifications so it might require more tests now.
Update 1.0.100490
- F1:
- Level released
Update 1.0.100489
- F1 Beta:
- Moved toolrefills in ZONE_31 to ZONE_30
Update 1.0.100488
Added Burst Pistol.
Update 1.0.100487
- F1 Beta:
- Balanced overall difficulty
Update 1.0.100486
Fixed README typos.
- Weapon changes:
- Removed DMR(thermal sight)
- Removed Long Gun
- Rundown changes:
- Renamed D5 as "Cyrogenic"
- Renamed F3 as "Forbidden"
- Updated PRE4 and F3 description
Update 1.0.100485
- F1 Beta:
- Fixed an error alarm
- Fixed a fog transition setting
Update 1.0.100484
- F1 Beta:
- Added a missing audio
Update 1.0.100483
F1 development is now in final stage.
- F1 Beta:
- Fixed fog transition on land
- Remade OV layouts and enemy distribution
- Added a creepy boss
- More shit
Update 1.0.100482
- F1 Beta:
- Changed level layouts
Update 1.0.100481
-
Rundown changes:
- Renamed F3 as "Cryogenic"
- Removed the "V2" tags of C3 and D3
-
Weapon changes:
- Pistol: Increased ammo capacity
- Sawed-off Shotgun: Reduced ammo capacity
- Carbine: Reduced reload time
- Blast Revolver: Increased reload time
Update 1.0.100480
- F2 Beta:
- Modified uplink waves
- Adjusted resource distribution
- and something else
Update 1.0.100479
- F1 Beta:
- Fixed fog transition time
Update 1.0.100478
- F1 Beta:
- Rebalanced difficulty
Update 1.0.100477
- F1 Beta:
- Fixed uplink wave settings
Update 1.0.100476
- F1 Beta:
- Partially remade HIGH sector
Update 1.0.100475
Fixed EXTREME sector layouts.
Update 1.0.100474
Fixed my brain.
Update 1.0.100473
- F1 Beta:
- Partially remade
- Difficulty boost
Update 1.0.100472
- F1 Beta:
- Mega update
Update 1.0.100471
- F1 Beta:
- More ammo and medipacks //DONE
- Reduced EX fog infection value by 2/3 //DONE
- Modified alarms:
- F1_EX_Z1 //DONE
- F1_EX_Z3_Error //DONE
- F1_EX_Z2 //DONE
- F1_HIGH_Protocol_Completion_Error //DONE
- F1_OV_Errors(multiple alarms) //DONE
- F1_HIGH_Error_OnLand //DONE
- Modified EX and OV enemy distribution //DONE
- Removed the other dimension //DONE
- Reworked OV overall playstyle, level structure, and resource balance //DONE
- Reduced time_to_activate of the survival protocol //DONE
- Replaced the tank spawns in protocol waves with something else //DONE
- Rebalanced level overall difficulty based on recent modifications //DONE
Update 1.0.100470
It's been a long day.
- F1 Beta:
- Removed the bugged fog transition event on EX completion
- Added a new fog transition command on terminals in ZONE_50
- Modified alarms
- Updated custom message
- Increased EX fog transition time
- Added a checkpoint for testing(will be removed when F1 is fully released)
Update 1.0.100469
E5 is finally beatable without booster after a million updates :)
- E5:
- Removed two unxpected waves
- Modified survival waves
- Rebalanced resource
Update 1.0.100468
- F1 Beta:
- Rebalanced resource
- Removed Pouncers
- Reduced tool ammo at expedition start
- Modified uplink waves
- Nerfed OV error alarms
- More ammo in OV sector(you can shoot their dick off)
Update 1.0.100452 to 1.0.100467
Download previous files for update details.