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Date Uploaded
3 years ago
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Rundown: The Prequel

  • Welcome to Rundown: The Prequel! This is vanilla rundown which has the similar difficulty with R4 and R5 but
  • You only have the "old" weapons from Rundown Alpha to Rundown 4.0
  • All weapons got rebalanced(nerfed)
  • Boosters disabled
  • No checkpoint
  • Without boosters, checkpoints, and OP weapons from R6 and R7, you can only rely on perfect teamwork and skills to survive every single intensive expedition.

Updates

Update 1.0.21

Resource distribution rebalanced.

Update 1.0.20

All weapons got rebalanced.

Update 1.0.19

  • R0B2:
    • Removed cocoons

Update 1.0.18

Rebalanced weapons and levels.

Update 1.0.17

Temporarily disabled R0B3. Weapons waiting for rebalancing.

Update 1.0.16

Fixed brain issues.

Update 1.0.15

All current levels are waiting for a new round of balancing playtests before C-tier levels release.

  • R0B3:
    • Level released

Update 1.0.14

R0A1 and R0B1 are not playable at all in version 1.0.11 to 1.0.13 due to bugged layouts.

  • R0A1, R0B1:
    • Fixed unexpected layouts

Update 1.0.13

  • R0B2:
    • Updated main objective

Update 1.0.12

Modified weapon stats.

Update 1.0.11

Updated dependencies.

Update 1.0.10

  • R0B2:
    • Rebalanced overall difficulty

Update 1.0.9

Partially remade R0B2.

Update 1.0.8

  • R0B2:
    • Reduced consumables
    • Added a keycard in HIGH sector

Update 1.0.7

Brought back the combat music from R3.

Update 1.0.6

  • R0B2:
    • Removed respawn zone

Update 1.0.5

Disabled R0D1 Beta.

  • R0B2:
    • Level released
  • R0A1, R0B1:
    • Nerfed GoToWin error alarm

Update 1.0.4

  • R0D1 Beta:
    • Added Overload sector
    • Modified resource distribution
    • Modified error alarm wave settings

Update 1.0.3

  • R0D1 Beta:
    • Level released

Update 1.0.2

  • R0A1:
    • Added extra enemy waves on OV completion

Update 1.0.1

  • R0A1:
    • Fixed OV error alarm wave setting

Update 1.0.0

Rundown released with 2 levels.

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