


This mod is basically Flowaria AdvancedWardenObjective (AWO_Testing) with a small tweak. We noticed that after R8 you can start a Countdown timer but replacing it with a new one doesn't work anymore. The old coroutine won't stop, it will persist, Firing wrong events and killing the newer countdown when it reaches zero. Fixed here.
This is a full AWO_Testing compile with a +1 version bump, so no need to remove AWO_Testing to use this. Bepinex will load and use the newest version.
All credit goes to Flowaria for his breath-taking work on GTFO. We miss you and wish you the best in all aspects of life.
spawnhibernateinzone now properly randomizes rotation of enemies, they don't all face (roughly) the same way. one enemy spawn goes by the eventdata spawnhibernates position + rotation (rotation.y should only be modified).
fixed CleanupEnemiesInZone
SolveSecurityDoorAlert now functions even if the door is locked by keycard, cell or lockednokey (type 3) .. it switches any chainpuzzle on the door into type 4.
alertenemiesinzone chagned (wakeup mechanism, weakdoor opening). devs: if u don't want weakdoors of zone to open, use "Enabled": false on the event (default true if missing). thanks thyunsus a lot for testing this!
v1.0.2 was flawed in one game-breaking way, fixed.
thy reported that countdown timers after checkpoints break and play old events again. made provisions to detect cp usage and seppuku accordingly. also, made a small change to how the after-events are executed.
initial.