CelShadeTFO
trippin has never been this violentCelShadeTFO
- retextures almost every static level surface with a single color, default red
- doesnt retexture anything with canvasrenderer (door text, zone signs, static terminal screens)
- user can pick color with config file
- user can also enable fullbright for eye-popping brightness and visuals
configuration
- mod manager config editor or bepinex/config/CelShadeTFO.cfg
- example configuration file provided as CelShadeTFO_example.cfg, rename to CelShadeTFO.cfg to start editing config before 1st launch.
- live-edit, world re-colors on configfile save.
- values are red, green, blue, alpha. scale 0-255, integer, no decimals
Changelog
V0.0.1
initial
