![hirnukuono-NoInterruptions icon](https://gcdn.thunderstore.io/live/repository/icons/hirnukuono-NoInterruptions-0.1.1.png.128x128_q95.png)
Last updated | 2 weeks ago |
Total downloads | 607 |
Total rating | 0 |
Categories | Client Mods |
Dependency string | hirnukuono-NoInterruptions-0.1.1 |
Dependants | 2 other packages depend on this package |
README
NoInterruptions
attempts to fix the case of interaction interrupted by someone walking between you and the thing you're interacting with.
also de-stucks terminals that get stuck with interaction bug, just all players scoot over 2 meters away from terminal that doesn't work and wait max 5 seconds, should reset to sleeping.
Changelog
v0.1.1
dino updates his magic for this to work better. thanks d.
v0.1.0
dino provided an improved version of his great work, including. thanks mr d!
v0.0.10
forgot a harmony patchall thing. sorry dino, and thanks again.
v0.0.9
dinorush provides a patch to eliminate interaction cancel, should work way better than my mono update. thank you so very much dino!
v0.0.8
ran into a case where interacting with terminal happened with player distance <1.4m from terminal. the trigger bubble is 1m, so.. umm.. what? (limit now is 2 meters)
v0.0.7
fishy stuff. had to resort to calculating distances from terminal to playeragents. here' to hoping.
v0.0.6
still looped in the logs, trying to get rid of looping log lines.
v0.0.5
removed a debug line that kept scrolling on bepinex console.
v0.0.4
many thanks to dinorush for beta-testing and feedback. minor alterations to interaction and terminal stuff.
v0.0.3
terminals were absolutely broken by this mod in multiplayer. sorry. fixed.
v0.0.2
might just fix terminals that get stuck too, at least works on reactor shutdown terminals
v0.0.1
initial