


color your melee, gun and tool parts with the included configuration file.
order is red, green, blue, alpha. scale is 0-255, no decimals, alpha best left at zero but one can experiment.
if part colors are 0,0,0,0 then no coloring is applied. if you want practically black, use 1,1,1,0
colors will show at the latest when weapon/tool is wielded. will induce a very small noticeable jerk on sentry placement.
on clients, bots will have local player's colors on their gear, not the hosts'.
config file included, have fun!
known issues:
host doesnt see client as white, r2modman cache poisoning was in play.
noticed that client colors identical as host's, so texture overwrite most probably didn't work. changed MO for creating and storing said texture. here's to hoping.
initial