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StuckEnemyFix

why doesnt combat music end?

Last updated 15 hours ago
Total downloads 89
Total rating 0 
Categories Client Mods
Dependency string hirnukuono-StuckEnemyFix-0.0.3
Dependants 2 other packages depend on this package

README

StuckEnemyFix

doing alarms, wave enemies sometimes spawn on furniture and get stuck. they can't move so they keep combat music and -stamina up forever. fix here.

how

  • aggressive non-flyer enemy is given 6 seconds to move 2 meters away from spawn position
  • if it doesn't, it gets moved to a new random position in the same coursenode.
  • enemy takes the hint, comes at you aggressively. eventually.

Changelog

V0.0.3

  • enemies that somehow spawn directly onto cfoam are ignored, stuck-tests resumed after thawing.

V0.0.2

  • changed position from portal 0 smack middle (problem with a few nogate plugs) to getrandompositioninside (spawnnode)

V0.0.1

  • initial