hirnukuono-TransitRevival icon

TransitRevival

Avrams excellent rundown Transit, revived

Last updated 3 months ago
Total downloads 85
Total rating 0 
Categories Rundowns
Dependency string hirnukuono-TransitRevival-0.5.3
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
dakkhuza-MTFO-4.6.1 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.6.1
Fody55-GTFO_BringBackBunnyHop-2.0.1 icon
Fody55-GTFO_BringBackBunnyHop

Requires HOST to have the mod installed for it to function! For those that enjoyed bunny-hopping and want it back.

Preferred version: 2.0.1
Flowaria-MTFO_Extension_PartialData-1.4.3 icon
Flowaria-MTFO_Extension_PartialData

Add PartialData Support for your MTFO

Preferred version: 1.4.3
Inas07-FixEndScreen-1.0.0 icon
Inas07-FixEndScreen

Get me back to lobby pls

Preferred version: 1.0.0

README

Intel

  • Connection to sealed sector is established. Echo signal received from - //#Q5_6|PM|Z55. Deep Storage value marker - High. Exploration/Restoration of the sector is necessary. Hazard Classification Medium. Expected prisoner casualties - Acceptable. Prisoner units ready for operation.

Features

  • "Classic" level design based on the Main Objective.
  • No stamina and about the old melee balance with old hammers.
  • Changed appearance of weapons (there are exceptions) with the usual archtypes and with some rebalancing.
  • Limited prisoner equipment.

Feedback

  • For TransitRevival, feedback thread on modding server or hirnukuono directly, not Avram, thank you! :)
  • Glad to get any feedback and suggestions, most interested in opinions on balance. Write your essays with curses to me on discord anytime (don't expect an instant response) - Avram#1343

Patch notes

ver 0.5.3

  • For TransitRevival, feedback thread on modding server or hirnukuono directly, not Avram, thank you! :)
  • Fixed B2 WinCondition (reports forward exit instead of point of insertion)

Ver 0.5.2

  • hirnukuono made some changes and tweaks to revive this rundown
  • R8 vanilla weapons and tools.
  • 100% glory and credit to Avram the author.
  • All problems and mistakes are on hirnukuono, not him.

Ver 0.5.1

  • A slight increase in difficulty on levels in general.
  • Hotfix for RT|C1 (cell spawning should be more stable).
  • Edits for scattergun.

Ver 0.5.0

  • Access to the first 4 levels: RT|A1, RT|B1, RT|B2, RT|C1.
  • At the balancing stage: RT|C2.
  • At the planning stage: RT|B3, RT|D1, RT|D2.
  • P. S. I hope I didn't fuck up too badly anywhere. And everything will work as intended, or at least it will run without any problems.