
lockout
Rundown Protocol 65C816 - LOCKOUT /// Objective: Prisoners must disable lockdown procedures in order to access and restore functionality to the sector. Locate and dispatch the source of local infestation.#PATCH NOTES
Release build version 2.3.0
Subcomplex [$65C816] lockdown bypassed. Full access restored. [$8A-X2] - Prey : Unlocked. [$8B-X4] - Crysalis : Unlocked. Prisoners are to investigate these sectors for routine maintenance. Complete sector indexing procedures underway.
New Guns: Primary: Assault rifle - A fully automatic rifle with a high ammo capacity Secondary: Burst Pistol - A powerful handgun with a tendancy to burn through ammo
Custom Melee weapons: Crowbar - A well balanced versatile weapon. Same stats as basegame hammer Sledgehammer - Extremely powerful, but very slow Staff - A fast weapon with a huge effective range, albiet fairly weak Pickaxe - Short and nimble, but requires precise hits to deal damage
How to install:
If you aren't using R2ModMan, place all of the contents of the zip into your 'plugins' folder.
Designed by mccad00 Plugins by FlaffyDoggo, Dex, and Flowaria Special thanks to NekoWafer, firs7, and the GTFO modding community discord for all of the advice, support and testing.