Changelog
1.1.1
- Remove developer build instructions from the Thunderstore README.
1.1.0
- Add separate FOV settings for primary/special weapons, melee weapons, and tools.
- Add a fourth setting for resource packs, consumables, pocket/pickup items, and objective carry items.
- Classify items with GTFO's native inventory slots instead of display names.
- Treat the hacking tool as a tool; leave only objects without a recognized inventory slot unchanged.
1.0.1
- Use the same conversion formula as
TisButAScratch-ViewmodelFOV: original FOV * (configured FOV / 55).
- Apply that formula to every
ItemEquippable, while preserving each item's original FOV difference.
1.0.0
- Initial release.
- Applies the configured normal viewmodel FOV to every
ItemEquippable without weapon-name or inventory-slot filtering.
- Leaves ADS/zoom and world camera FOV unchanged.
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