MindControl
Allows you to control enemies through replay viewer when spectating host[EXPERIMENTAL] Control Enemies through Replay Mod!
A host-only mod that allows replay mod spectators who are connected to host to control the enemies.
This mod is in very early stages, and super bare bones. Current known issues:
- Fliers cannot be controlled (Unsure on what their control scheme should be as they require an "airborne" position)
- Snatchers cannot be controlled (Currently for balance reasons as you can indefinitely keep a player held in snatcher dimension)
- Terrible control scheme (I've mapped keys more-or-less arbitrarily on viewer side)
HOW TO USE
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Host must install this mod.
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Open the GTFOReplay viewer, and change the profile from "vanilla" to "mindcontrol" (use the puzzle piece button on the top navbar):

- Spectate host: tutorial
You can now control enemies with the following controls:
qmulti select enemies by draggingmiddle mousesingle select enemiesright clickmove selected enemies to your pointer (they will attack players in range)shift + right clickmove selected enemies to your pointer (they will NOT attack players)alt + 1-4selected enemies will target player in slot 1-4gspawn enemy using the ID given in the input box on the top rightcrelinquish control of selected enemies back to regular AI (useful to have them break doors etc...)delkill selected enemies
============ Change Log ============
v0.0.6
- Fix clear enemy commands not always working
v0.0.5
- Fix compatibility with EnemyAnimationFix
v0.0.4
- Removed debug symbols and use release build
v0.0.3
- Add ability to break doors
- Fix pathing being slow when pathing through more than 1 portal
v0.0.2
- Add ability to kill selected enemies
v0.0.1
- Initial Release
