GTFO
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Dependency string
the_tavern-KillableSpitters-1.1.0
Dependants

Killable Spitters

Makes GTFO's infection spitters killable.

  • Damage them: spitters have a health pool (default 30) drained by any damage — bullets, melee, explosives, or custom weapons — and pop with a full death explosion and gib burst when it runs out. They flash and glow hotter as they take damage.
  • C-foam them: a foamed spitter dies after a configurable freeze (default 0.7 seconds). Turn CfoamKillsSpitters off to keep C-foam as a vanilla-style freeze that never kills.
  • Synced: deaths are decided by the lobby host and replicated to every player, including late joiners. All players should install the mod; the host's settings decide the behavior.
  • Works with ExtraWeaponCustomization: EWC custom projectiles, DoTs, explosions and foam all affect spitters. No config needed; ignored if EWC isn't installed. (Weapon config authors: EWC classifies spitters as object targets, so Triggers restricted to HitEnemy/HitPlayer never match a spitter hit. Use "Trigger": "Hit" for effects that should also apply to spitters.)

Also includes a spitter targeting fix: spitters no longer aggro onto AI bot teammates, and lobbies with more than 4 players are handled correctly.

Configuration

Config file: BepInEx/config/the_tavern-KillableSpitters.cfg (section General)

Setting Default Description
SpitterHealth 30.0 Health pool (drained by any damage type). Only the host's value applies.
SpitterFreezeDuration 0.7 Seconds a C-foamed spitter stays frozen — before it dies (if CfoamKillsSpitters is on) or thaws (if off). Only the host's value applies.
CfoamKillsSpitters true Whether C-foam kills spitters (no infection pop). Off keeps the vanilla freeze-only behavior. Only the host's value applies.

Links

Source, issues, and changelog: https://github.com/brgmnn/gtfo-killable-spitters

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