KillableSpitters
Spitters can now be killed. Shoot them down or C-foam them. Deaths are host-authoritative and synced to all players.Killable Spitters
Makes GTFO's infection spitters killable.
- Damage them: spitters have a health pool (default 30) drained by any damage — bullets, melee, explosives, or custom weapons — and pop with a full death explosion and gib burst when it runs out. They flash and glow hotter as they take damage.
- C-foam them: a foamed spitter dies after a configurable freeze
(default 0.7 seconds). Turn
CfoamKillsSpittersoff to keep C-foam as a vanilla-style freeze that never kills. - Synced: deaths are decided by the lobby host and replicated to every player, including late joiners. All players should install the mod; the host's settings decide the behavior.
- Works with ExtraWeaponCustomization: EWC custom projectiles, DoTs,
explosions and foam all affect spitters. No config needed; ignored if EWC
isn't installed. (Weapon config authors: EWC classifies spitters as object
targets, so
Triggers restricted toHitEnemy/HitPlayernever match a spitter hit. Use"Trigger": "Hit"for effects that should also apply to spitters.)
Also includes a spitter targeting fix: spitters no longer aggro onto AI bot teammates, and lobbies with more than 4 players are handled correctly.
Configuration
Config file: BepInEx/config/the_tavern-KillableSpitters.cfg (section
General)
| Setting | Default | Description |
|---|---|---|
SpitterHealth |
30.0 |
Health pool (drained by any damage type). Only the host's value applies. |
SpitterFreezeDuration |
0.7 |
Seconds a C-foamed spitter stays frozen — before it dies (if CfoamKillsSpitters is on) or thaws (if off). Only the host's value applies. |
CfoamKillsSpitters |
true |
Whether C-foam kills spitters (no infection pop). Off keeps the vanilla freeze-only behavior. Only the host's value applies. |
Links
Source, issues, and changelog: https://github.com/brgmnn/gtfo-killable-spitters
