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XAOYAO developer enemy
Existing Enemy AdjustmentsEnemies have been modified on the existing basis.
Immortal Birther
As the name suggests, it has no weak points.

{
"ModelFile": "Assets/Bundle/GUAIWU/Birther_BUSI.prefab",
"ModelCustomization": "Assets/Bundle/GUAIWU/Customization_MUTIBUSI.prefab",
}
Immortal Birther Boss
It also has no weak points.

{
"ModelFile": "Assets/Bundle/GUAIWU/Birther_BUSI.prefab",
"ModelCustomization": "Assets/Bundle/GUAIWU/Customization_MUTIBUSIBoss.prefab",
}
Immortal Pouncer
Pouncer_SkinModified

{
"ModelFile": "Assets/Bundle/GUAIWU/Pouncer_BUSI.prefab",
"ModelCustomization": "Assets/AssetPrefabs/CharacterBuilder/Enemies/Pouncer/Customization_Pouncer.prefab",
}
Striker_Bullrush_Infected
Tentacles have been added to the original Striker_Bullrush.
Two variants can be created: Striker_Bullrush and Striker_Big_Bullrush.

{
"ModelFile": "Assets/Bundle/GUAIWU/StrikerBullrush_ZS.prefab",
"ModelCustomization": "",
}
MegaMother_Infected
MegaMother_Tentacled

{
"ModelFile": "Assets/Bundle/GUAIWU/BOSS_ZS.prefab",
"ModelCustomization": "Assets/AssetPrefabs/CharacterBuilder/Enemies/Birther/Customization_MegaMother.prefab",
}
Tank_Infected
Tank_Tentacled

{
"ModelFile": "Assets/Bundle/GUAIWU/BOSSTank_ZS.prefab",
"ModelCustomization": "Assets/AssetPrefabs/CharacterBuilder/Enemies/Tank/Customization_Tank.prefab",
}
Scout
Note: This Scout cannot be killed by any weapon other than melee weapons. It can only be defeated with melee weapons.

{
"ModelFile": "Assets/Bundle/GUAIWU/Scout_Mutant_CB.prefab",
"ModelCustomization": "Assets/AssetPrefabs/CharacterBuilder/Enemies/Shooter/Customization_Scout.prefab",
}