ReloadTimer
A tactical reload timer for GTFO with ammo warning. Supports hot-reloading, custom offsets, and synchronized circle animations.
By zooooox
| Last updated | a month ago |
| Total downloads | 1095 |
| Total rating | 1 |
| Categories | Client Mods |
| Dependency string | zooooox-ReloadTimer-1.5.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.2README
ReloadTimer
This mod replaces the generic reload process with a tactical, minimalist HUD positioned right below your crosshair.
Features
- Reloading: Shows a countdown timer (e.g.,
1.25s) perfectly synced with the circle progress.- Note: Since the game's ammo refresh timing is calculated using a combination of base reload time and multipliers, the countdown circle may experience a slight desync during a weapon's first reload. The correct timing is then cached locally, ensuring all subsequent reloads are perfectly synchronized.
- Low Ammo: A persistent, jittering
RELOADwarning in red when magazine capacity is low (ammo count removed for a cleaner HUD). - Calibration Persistence: Automatically saves and loads reload timings for each weapon across different Rundowns (Supports MTFO, TheArchive, and Vanilla).
- Hot-Reload Support:
- Change settings in r2modman (Config Editor) and click Save to see the changes in-game immediately.
Configuration
- TextOffset: The vertical distance from the crosshair center. Default is
85. - ChargeUpColor: Custom color for the reload/charge-up circle. Default is
#00FF0080. - LowAmmoThreshold: The ammo percentage (0.0 - 1.0) to trigger the "RELOAD" warning. Default is
0.35(35%).- (Note: For weapons with a magazine size of 20 or less, the threshold is fixed at
0.50(50%) for better visibility.)
- (Note: For weapons with a magazine size of 20 or less, the threshold is fixed at
- LowAmmoColor: Custom color for the "RELOAD" warning text. Default is
#FF000080.