Cheats unlocked from the start and they no longer block personal high scores. Removes every score deduction: hits, retries, slow motion, civilians, auto-aim. Pistol bonus with any weapon. Scores never reach the Steam leaderboard. Experimental.
Mod editions find patch sites by signature at startup instead of by address, so most game updates no longer break them.
Steam block re-checked: the new SyncSteamBest uploads through SubmitScore, which stays blocked.
Standalone manifest moved to the new build.
1.0.1
Install instructions updated for the Thunderstore Gunman Contracts community: mod managers can now install IDGAFMan and BepInExPack IL2CPP. No code changes.
1.0.0, rebuilt for the 23 September 2026 game update
All patch sites re-inspected and moved to the new build.
The game's new mod check is left working. It drops Steam uploads while a mod loader is present, but it can't see the standalone edition, and its saved per-score flag is inverted. IDGAFMan's Steam block and separate save file stay for those reasons.
Two more Steam upload paths blocked: LeaderboardUI.SaveScoreViaButton and LeaderboardUI.SaveScore, which start the submit coroutine without going through SteamLeaderboard.
1.0.0
Initial experimental BepInEx IL2CPP plugin and standalone patcher.
Cheats always available, plus cheat-compatible personal scores and earned achievement/unlock progress.
Cheat tab warning and the No Damage Bonus label rewritten.
BepInEx edition: results-screen deduction rows restyled as normal rows and pistol bonus relabelled.
Zero hit, retry, slow-motion and civilian-kill deductions, no auto-aim halving; any-weapon pistol multiplier.
Steam leaderboard submissions and replacements blocked outright; modified scores stay on your PC.
BepInEx edition: modded high scores kept in their own encrypted save file, stock save untouched.
Exact build verification, conflict checks and reversible installation.
Automated machine-code and Windows memory tests passed; in-game playtest pending.
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