All mods
Adds custom mag palming, controller & quickbelt color customization, and more
Last updated: 2 years ago
Featuring a new failure method: Failure to enter battery! Check Thunderstore / Youtube for more info. More high quality default positions thanks to @drummerdude2003. Implements graphical failures to weapons, such as Stovepipe and Double feeds.
Last updated: 8 months ago
Displays information about the held magazine on the wrist of your hand. Preciseness of information is configurable.
Last updated: 2 years ago
A Vanilla+ mod to add QOL features, changes, and cool tidbits!
Last updated: 5 months ago
PTNHBGML, aka Potatoes' Sound Loader is a loader to replace TnH background music, announcers, and Sosig voicelines.
Last updated: 5 months ago
[NEW: Quickswap scene IDs. FIXED: Modded maps.] Persistent player progression: raid, stash, and redeploy with seamless scene & loadout saving. Set any map as your Safehouse.
Last updated: 10 months ago
Removes the red dot and add numerous cosmetic enhancements to the M1911 Tactical.
Last updated: 2 years ago
Implements mag tapping into the game, where the magazine has to be pushed into a weapon to be properly seated, the 'tap' in 'tap, rack, bang'. Requires Stovepipe mod, but you can simply disable it.
Last updated: 10 months ago
Quality of life improvements to the Take and Hold experience.
Last updated: a year ago
Overhauls Antons vanilla 40mm rounds with CONFIGURABLE ARMING DISTANCES and new textures and meshes
Last updated: 2 years ago
Time to deck the halls!
Last updated: 2 years ago
Jams, jams, oh my! Who ever needed a reliable gun? If you hated Receiver 2, you'll absolutely hate Meatyceiver 2 even more. Meatyceiver 2 simulates an array of several firearm failures on all weapons of H3VR.
Last updated: 2 years ago
Giving the Vector some love <3
Last updated: 2 years ago
Adds a bunch of cool QoL + fun changes to spice up your H3VR experience.
Last updated: a month ago
[NEW: AK reloads. FIX: No jankyness.] Adds animations to reloads with magazines like Pavlov.
Last updated: 7 months ago
Increases the range of all flashlights to 300 meters and enables brightness adjustment via a config file.
Last updated: 2 years ago
Allows clicking twice on an item inside a quickbelt slot to put it into delayed harnessing mode. This enables you to throw the item and it returns to the slot after a configurable amount of time.
Last updated: 2 years ago
Enables realistic mag ejection!
Last updated: 5 months ago
Stops the quickbelt from rotating when looking down.
Last updated: 10 months ago
Adding a framework to allow for poision and blinding gasses to affect the player and sosigs, aswell as tweaking the vanilla CS gas function
Last updated: a year ago
Allows for connfigurable tracer colors! Default being Pride, with trans and bi configurations!
Last updated: a year ago
Makes fired cartridges stick inside a revolver cylinder, forcing you to use the ejector rod. Chance of successful wiggling out of cartridge can be configured. Also gravity based ejection and adjustments for jerk out ejection force required.
Last updated: 2 years ago