JerryAr-EFT_Foods icon

EFT Foods

Yummy

By JerryAr
Last updated a day ago
Total downloads 9536
Total rating 4 
Categories Items Tweaks Mods
Dependency string JerryAr-EFT_Foods-1.8.0
Dependants 3 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0
cityrobo-OpenScripts2-2.0.2 icon
cityrobo-OpenScripts2

OpenScripts2: Return of the Impossible!

Preferred version: 2.0.2
WFIOST-H3VRUtilities-8.11.0 icon
WFIOST-H3VRUtilities

H3VR Utilities is a dependency mod that is required for many custom items.

Preferred version: 8.11.0

README

EscapeFromTarkov Foods

This mod includes several foods in game EFT

Also there's a Hungry/Thirsty system(Will auto spawn in TnH if you have EFT_Frame downloaded), after spawning it, as time goes by or being shot at, you will feeling hungry and thirsty, if you haven't eat and drink for a certain time span, you will hear your stomach yelling and heart beating heavily.

If you move your left hand near your face, you can call out the Hunger and Thirst UI, when any of them went to zero, you will be losing health, and you'd better grab some food and drink to eat!

Notice

Probably more foods and drinks in the future.

I bet this won't sync in H3MP lol.

Change Log

1.0.0 Added the system and some foods and drinks in Tools&Toys----->Targets.

1.1.0 Added MRE and some JuiceBoxes. Added visible text to hAt System.

1.1.1 Gun shots will increase losing hAt values.

1.2.0 hAtSystem now can be carried through some different scenes and only count down when health and damage are registered.

1.3.0 hAtSystem will auto spawn with random foods and drinks when scene loaded, Thanks Nathan for the help, also improved textures.

1.4.0 Added custom button to toggle hAt system and spawn foods, HUGE Thanks to Nathan and Cityrobo for helping me figure this out!

1.4.1 Improved MRE open animation.

1.4.2 Changed bottle cap logic.

1.4.3 Reduced volume of annoying water shaking sound.

1.4.4 Fixed an error that will magically turn water bottle and juice box into a fountain.

1.4.5 Tagged foods and drinks from powerup to toy to avoid them be rolled from tnh and sr store.

1.5.0 Brand new beefcan logic, and no more annoying water splattering when bottle is in quickbeltslot.

1.6.0 Added Kolbasa sausage.

1.7.0 Added support for EFT_Frame.

1.8.0 Changed waterbottle materials and added simple liquid simulation.