All mods
Clear stovepipe with magazine
Last updated: a year ago
Rack the bolt on your guns from a configurable distance using your Trigger.
Last updated: a year ago
[NEW: Bigger gun, bigger shake. Default config closer to Contractors VR.] Adds the oomph factor of modern shooters: screen-shake on recoil, vignetting when shot, exaggerated muzzle flash
Last updated: a year ago
Allows you to see compatible but hidden mounts on firearms when holding a attachment. Has a config setting to also highlight other mounts that are compatible to a held attachment that is enabled by default.
Last updated: 2 years ago
Skin everything. You can grab it, you can make skins for it. It's that simple. Using the Modular Workshop Skin System.
Last updated: 2 years ago
[Beta] Share your Vault Files for guns with zero code. Add this mod as a depenency, include some vault files with special prefix, and they will automatically install for others.
Last updated: 2 years ago
Stops the quickbelt from rotating when looking down.
Last updated: 2 years ago
Survival, a wave-based gamemode for H3VR.
Last updated: 2 years ago
[Watch Thunderstore Video] (ALPHA TEST!) Adds small animations to gun interactions like 'Reload' & 'Slide/Bolt slamming' so it feels more like Call of Duty. All values customizable in Config panel.
Last updated: 2 years ago
[NEW: Quickswap scene IDs. FIXED: Modded maps.] Persistent player progression: raid, stash, and redeploy with seamless scene & loadout saving. Set any map as your Safehouse.
Last updated: 2 years ago
For Physical Gun Stocks use ONLY. Gun foregrips can be grabbed from far away, configurable, distance. Won't affect pistols.
Last updated: 2 years ago
Enables Anton's scene saving EVERYWHERE. All vanilla maps, TnH, modded maps, and Wurst-modded maps! Works with Safehouse Progression :)
Last updated: 2 years ago
New encryptions too hard but simple encryptions too boring? Don't like the Instutution constructs? This mod is for you.
Last updated: 2 years ago
Makes the meat explosion of dying sosigs significantly quieter
Last updated: 2 years ago
Makes the labels on the pistools emissive for use in dark environments.
Last updated: 2 years ago
Adds more realistic behaviors to Gas Sqylinders - Simulates air resistance, flys more stable, and won't break hand interaction when activated.
Last updated: 2 years ago
This mod lets you change the sensitivity of your controller triggers.
Last updated: 2 years ago
Code patches that allow sosigs to behave normally without NavMesh, and allow SosigSpawner to work on any surface, at any distance.
Last updated: 2 years ago
Infinite teleport range with no terrain limit. Sky is the only limit. Literally.
Last updated: 2 years ago
Allows you to multiply amount of tokens you earn, change encryption analyze phase length, reroll items for free and change cost of upgrading and cloning magazines. Everything is configurable.
Last updated: 2 years ago
Adding a framework to allow for poision and blinding gasses to affect the player and sosigs, aswell as tweaking the vanilla CS gas function
Last updated: 2 years ago
Removes the high altitude whiteout effect in Winter Wasteland. Now you can snipe those mines from the TIPPITY TOP! Also works in TNH
Last updated: 2 years ago
Combines Twin Stick and Arm Swinger for the best of both worlds. NOTE: Only tested on Index!
Last updated: 2 years ago