SosigEngagementTweaks
Makes Sosigs notice, engage and shoot at far longer ranges, and optionally hold position instead of closing in. Everything is tunable in-game, including range-dependent accuracy falloff.Sosig Engagement Tweaks
Decide how far Sosigs notice, engage and shoot — and how accurate they stay at range.
控制 Sosig 能发现、交战、开火的距离,以及它们远距离射击的精度。
⚠️ Read this first / 先看这里
Everything defaults to vanilla. Installing this mod changes nothing by itself. Open the in-game mod settings panel (Sodalite wrist menu → Mod Config) and raise the options you want.
所有选项默认都等于原版,装上之后游戏不会有任何变化。 请打开游戏内的 mod 设置面板(Sodalite 手腕菜单 → Mod Config),把想要的功能调高才会生效。
About / 关于
A small AI-made plugin, made for people who are tired of shooting at targets that never move in vanilla. It can be enabled on any large map — the bigger the map, the more the range multipliers matter. It stays completely inert until you tune the options yourself.
这是一个由 AI 制作的小插件,给那些打腻了原版那些站着不动的靶子的人。任何大地图里都能启用: 地图越大,距离倍率的效果越明显。它本身完全不影响游戏,只有你自己调了选项才会生效。
Options / 选项
| Option | Default | What it does / 作用 |
|---|---|---|
DistanceMultiplier |
1 | How far anything can be noticed (you, hostile Sosigs, any AI) and a Sosig's own view range. 2–10 = further. 所有实体(你、敌对 Sosig、其它 AI)可被看见的距离 + Sosig 自身视野。 |
ThreatReactionMultiplier |
1 | How far away a Sosig treats a target as a threat. 多远处把目标判定为威胁。 |
MaxWeaponRangeMultiplier |
1 | Weapon max range — the main dial for engagement distance. Past it a Sosig stops shooting. 武器最大射程:决定交火距离的关键项,超过它就不开枪了。 |
AimAngleToleranceMultiplier |
1 | Aim-angle error tolerated before firing; vanilla tightens hard with distance. 开火允许的瞄准角误差,原版在远距离收得很紧。 |
HoldPositionDistance |
0 (off) | Above 0: an armed Sosig with a target closer than this stops and shoots instead of closing in. 设为 >0 时,持枪 Sosig 在目标进入该距离内就停下原地射击。 |
MaxSpreadMultiplier |
1 (off) | Above 1: bullets spread more with distance, capped at this value. 3–6 recommended. 设为 >1 时弹丸散布随距离增大,并以该值为上限(推荐 3–6)。 |
VerboseLogging |
off | Debug logging. / 调试日志。 |
Notes / 说明
- Some options apply when a Sosig or weapon spawns — reload the scene after changing them. 部分选项在 Sosig / 武器生成时套用,改完需要重新载入场景。
- Standalone: no dependencies, coexists with other Sosig AI mods. Sodalite is optional (nicer sliders). 独立运行:无依赖,可与其他 Sosig AI mod 共存;Sodalite 为可选(只影响滑块显示)。
