Christinson-Christinson_Cool_Music icon

Christinson Cool Music

My array of TnH songs with progression, and covering all situations feat. custom compositions made by Christian Wright.

Last updated 8 hours ago
Total downloads 4
Total rating 0 
Categories Mods Music
Dependency string Christinson-Christinson_Cool_Music-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Potatoes-Potatoes_TNH_BGM_Loader-4.0.0 icon
Potatoes-Potatoes_TNH_BGM_Loader

PTNHBGML, aka Potatoes' Sound Loader is a loader to replace TnH background music, announcers, and Sosig voicelines.

Preferred version: 4.0.0

README

My Awesome Soundtrack :DDD

My custom array of Take and Hold songs. Some of the tracks even generously composed SOLEY for this mod by THE Christian Wright The vibe I want to recreate is similar to that of Archeximus' games, with a focus on songs that are more 'methodical' and help me focus. (As subjective and inconsistent of a requirement that is.) The idea is to have variance, fitting the 'rogue-lite' nature of TnH, while also keeping the songs progressing with the stakes of holds. 1-2 are generally lower risk and don't pop as much, 3 bridges the gap, signaling the halfway point, while 4 and 5 both have unique themes in the take/hold phases to signify their importance and the introduction of elevated patrols/boss encryptions. aka: shit gets real

Since endless holds 5+ use the fallback tracks, I've gone balls to the wall crazy with the endless mode music because I need stuff that will keep me from falling asleep for standard, and music that will sound scary for one hit. Enjoy your victory lap.

As a bonus, there are cute little sounds that play depending on which hold you beat, escalating in intensity to match the hold's difficulty. Sound credit to DICE, Battlefield 4.

All tracks have had their volume levels normalized, so there shouldn't be any loud outliers. I recommend setting the volume in BGM loader to 40%, but that's just what I use.

Preview Playlist

Track List:

Hold Phase 1:

OMS NightSeal - Christian Wright

Broadcast Apparatus - Jesper Kyd

Ensemble Of Fools (Pitched up by 2%) - CDMusic

Heat Seeker - Ola Strandh

You're Not Supposed to Be Here - Kelly Bailey

Hold Phase 2:

Project Hand-grenade - Christian Wright (Composed for this mod)

Low Caliber (lo_loop) - Christian Wright

High Caliber (medhi_loop) - Christian Wright

Into The Fire - Christian Wright

Offworld Auspex - Jesper Kyd

Hold Phase 3:

(there's some intentional overlap with 2)

Discovery - Christian Wright (Composed for this mod)

A Fight Against Time - Christian Wright (Composed for this mod)

Into The Fire - Christian Wright

High/Low Caliber - Christian Wright (low caliber for lo_loop, high for medhi_loop)

Bandit Slaughter - Raison Varner

Time Window - Simon Viklund

Hold Phase 4:

Left In The Cold - Carl Noren

Combat Song 3 (Specifically, the 'remix' used in Decaying Winter) - Alexey Omelchuk/MoozE

Death Squad - Perturbator

Hold Phase 5:

Maelstrom Gang (Specifically, the combat section) - Marcin PrzybyƂowicz, P. T. Adamczyk, Paul Leonard-Morgan

The End Of Troy - Finishing Move Inc

Ferro - Ola Strandh

Take Phase 1:

Revenge - Christian Wright

Meat Hunter - Joe Kataldo (Base game song I kept because it's really good)

The Deep Dive - Sophus & Troels

Take Phase 2:

Meat Hunter - Joe Kataldo

Supersledge - Simon Viklund

Something Wicked This Way Comes - Simon Viklund

Take Phase 3:

Raid - Christian Wright

Shadows and Trickery - Simon Viklund

Uninvited - Arkadiusz Reikowski

Take Phase 4:

MAX: DOCKS - HEALTH

Take Phase 5:

Midtown Manifest - Ola Strandh

Death:

Mourn The Fallen - Christian Wright

Win:

Nightwave - Christian Wright

Preview/Menu:

Vandra - Ola Strandh

Take 5+ (Endless)

Threats All Around - Christian Wright (Composed for this mod)

Into The Fire (No Combat) - Christian Wright

Where's The Van?! (Specifically, the control section) - Simon Viklund

Shadows And Trickery (Specifically, the control section) - Simon Viklund

Supersledge (Specifically, the control section) - Simon Viklund

Fully Loaded Epic Win (Specifically, the stealth section) - Le Castle Vania

Hold 5+ (Endless)

Into The Fire - Christian Wright (I fucking love this song if you couldn't tell)

Lunacy - Perturbator

Onslaught Of Beasts - CDMusic

We've Got Hostiles - Joel Nielson

Sector - Daniel Deluxe

Black Yellow Moebius (Remastered) - Simon Viklund

Calling All Units - Simon Viklund

Loud Prototype - Gustavo Coutinho

Vortal Combat - Kelly Bailey