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CirnoPortsMaps-PeachsCastle-1.2.0
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Peach's Castle

The first map I ported over to H3VR

With 9 Supply points and 6 Hold points

I've been somewhat frustrated with the variety of maps in H3VR modding, so I decided to try and figure out how to port maps from Source to Unity

The result is a very poorly ported map. I plan to port more maps over the course of around a month, but I really am not that skilled in Unity.

If you want any of the ported maps' .obj and tga files, I am archiving each one I do over at https://github.com/CirnoPortsMaps/source-to-unity-ported-maps

Huge thanks to Prometheuz#7879 for helping me!

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