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Date Uploaded
4 years ago
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Size
64MB

TNH - Bunker Complex Juliet_Aqueduct

Baked lighting!? Why not glowstick, Or a flashlight.... Or night vision.

Description

  • Maze Like
  • Very dark sewer/bunker atmosphere.
  • Only light is what you can hold/attach.
  • 5 hold/supply. Built with PMCpete and PMC_pete_content in mind.

Notes:

No clue what I'm doing.

  • Bad texture?
  • glitchy lighting?
  • not enough details?

Yup free of charge. Speaking of which cover is very expensive so instead you can find a pack of dings a flipzo and a utility-light at the large hold point next to a "Filter"

you're welcome.

Changes:

  • 1.0.1 Description/readme/effects changes.
  • 1.0.2 Updated the right readme this time....
  • Tac-light spawned at Hold 2 is now a utility light.
  • Decluttered project folder.

My steam profile isn't hard to find I won't be your VR buddy but if you got a issue to report or just want to yell at me for my terrible design practices assuming your intents are constructive, I've got way too much free time. I Might read them.

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