Decompiled source of TTI Glock v1.0.7

TTI_Glock.dll

Decompiled 5 months ago
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using OtherLoader;
using Sodalite.Api;
using UnityEngine;

[assembly: Debuggable(DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
namespace FRA.TTI_Glock;

[BepInPlugin("FRA.TTI_Glock", "TTI_Glock", "1.0.7")]
[BepInProcess("h3vr.exe")]
[Description("Built with MeatKit")]
[BepInDependency("h3vr.otherloader", "1.3.0")]
[BepInDependency("h3vr.cityrobo.ModularWorkshopManager", "1.0.0")]
[BepInDependency("nrgill28.Sodalite", "1.4.1")]
public class TTI_GlockPlugin : BaseUnityPlugin
{
	private static readonly string BasePath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);

	internal static ManualLogSource Logger;

	private void Awake()
	{
		Logger = ((BaseUnityPlugin)this).Logger;
		LoadAssets();
	}

	private void LoadAssets()
	{
		Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "FRA.TTI_Glock");
		OtherLoader.RegisterDirectLoad(BasePath, "FRA.TTI_Glock", "", "", "ttiglock", "");
		GameAPI.PreloadAllAssets(Path.Combine(BasePath, "mw_tti_glock"));
	}
}
public class ScopeSettings : MonoBehaviour
{
	public ChromaticAberrationQuality chromaticAberrationQuality = (ChromaticAberrationQuality)0;

	public ExitPupilDifficulty exitPupilDifficulty = (ExitPupilDifficulty)1;

	public bool enableLensSurface = true;

	public ReflectionOcclusion reflectionOcclusion = (ReflectionOcclusion)0;

	public bool dualEyeStereo = true;

	public int renderTextureResolution = 1024;

	public int renderTextureAntiAliasing = 1;

	public float renderDistance = 2500f;

	public int simultaneousRenderingScopeCount = 1;

	public int recursiveScopeRenderingLimit = 1;

	public bool useParallax = true;

	public bool spectatorCameraParallaxRotationalCorrection = false;

	private void Update()
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		PIPScope.chromaticAberrationQuality = chromaticAberrationQuality;
		PIPScope.exitPupilDifficulty = exitPupilDifficulty;
		PIPScope.enableLensSurface = enableLensSurface;
		PIPScope.reflectionOcclusion = reflectionOcclusion;
		PIPScope.dualEyeStereo = dualEyeStereo;
		PIPScope.renderTextureResolution = renderTextureResolution;
		PIPScope.renderTextureAntiAliasing = renderTextureAntiAliasing;
		PIPScope.simultaneousRenderingScopeCount = simultaneousRenderingScopeCount;
		PIPScope.recursiveScopeRenderingLimit = recursiveScopeRenderingLimit;
		PIPScope.renderDistance = renderDistance;
		PIPScope.useParallax = useParallax;
		PIPScope.spectatorCameraParallaxRotationalCorrection = spectatorCameraParallaxRotationalCorrection;
		PIPScope.UpdateScopeMaterials();
	}
}