BubbleLevelSet
With integrated cosine indicator and a set of attachable bubble levels, this is your best friend for long-range shooting.BubbleLevelSet Changelog
All notable release changes are recorded here.
2.0.4 — Unified bubble motion
Changed
- BubbleLevelSet and NightForcePlus now use the same gravity, damping, and travel-limit motion source.
- Existing BubbleLevelSet items, component identities, and serialized prefab references remain compatible.
- NightForcePlus
1.0.5declares BubbleLevelSet2.0.4as its Black mount dependency. The mount remains supplied by this package.
Verified
- Windows Unity runtime checks, MeatKit packaging, package-boundary checks, and H3VR in-game testing passed before release.
2.0.3 — Gravity behavior update
Fixed
- Bubble follows gravity projected onto final vial axis.
- Reverse/180-degree rails now move toward same real-world uphill side.
- Hard travel stops prevent bubble escape during inversion and rapid handling.
Improved
- Damped spring response gives liquid-like movement and gradual return to center.
- Rail level moves at least
0.1local units at 1 degree cant and reaches travel limit by 4 degrees.
Verified
- Unity checks cover sensitivity, nested attachments, reverse mounting, damping, inversion, and travel limits.
- User confirmed corrected reverse-rail behavior in H3VR.
2.0.2
Fixed
- Disabled conflicting legacy controller on 30 mm mounts.
- Stabilized mount bubble motion.
2.0.1
Changed
- Small tweaks and new icon.
2.0.0
Added
- Black and tan 30 mm mounts.
1.0.2
Fixed
- Rotation bugs.
1.0.0
Added
- Initial BubbleLevelSet release.
