


GunGame, supercharged.
GunGame Progressions expands GunGame with compatible gear, distinct difficulty styles, and weapon and Sosig pools that reflect the content enabled in your H3VR profile.
The built-in vanilla selection covers 615 firearms with 553 compatible magazines, ready for a dependable Rot-focused game.
| Profile | Weapons | Enemies | Play style |
|---|---|---|---|
| Runtime 01 - Vanilla Rot | Vanilla firearms | Rotwieners only | A consistent, lower-pressure progression. |
| Runtime 02 - Modded Rot | Currently enabled mod firearms only | Rotwieners only | Practice your active mod collection without mixing in vanilla guns. |
| Runtime 03 - Vanilla Mixed Enemy | Vanilla firearms | Active vanilla Sosigs | A varied vanilla combat climb. |
| Runtime 04 - Modded Mixed Enemy | Currently enabled mod firearms only | Active vanilla and custom Sosigs | A full mixed encounter using the modded weapons you have enabled. |
Rot pools are the most predictable option. Mixed Enemy pools are for a more varied session, with a wide range of weapons and opponents.
Mixed Enemy pools are built around a steady difficulty rise:
Mixed Enemy pools use GunGame's Count mode, starting at 3 kills to advance. Each kill advances the current weapon by one, and GunGame lets you choose any higher or lower count from its own menu.
The pools follow the content enabled in your current H3VR profile. Vanilla pools stay vanilla. Modded pools use only enabled mod firearms, so disabled or uninstalled weapon mods are never selected. The mixed modded pool can also draw from enabled custom Sosigs.
MIT. See the repository LICENSE.
See CHANGELOG.md.