
CalmDownQuickbolt
Stops the rifle from following your hand's leftover motion right after a bolt cycle, so your aim stays where it was while your hand settles back into the gun.Sit down and relax...
This is a little script that stops the rifle from following your hand's leftover motion right after a bolt cycle, so your aim stays where it was while your hand settles back into the gun.
In H3VR, the moment a bolt cycle finishes the game hands your hand straight back to the rifle (BoltActionRifle_Handle.UpdateInteraction -> hand.ForceSetInteractable(Rifle)). Your hand, however, is not done moving yet — the rifle is dragged along by that leftover motion and the sight picture is gone. This mod gives the rifle a short, very strong buffer right at that moment: for ~1 second it mostly ignores what your hand is doing, then hands control back with a smooth fade.
Features
- Literally above
- Configurable, and changes apply live: edit the .cfg while the game runs, or hit F10 to toggle the whole mod
- Works with HandStabilizer (in theory, I haven't tested it)
Known Issues and Limitations
There might be more bugs I havn't found
- Not suitable for fast, deliberate movements of the hand (e.g. changing targets)
- Too lazy to trim tons of not really useful config entries added by AI
- It doesn't magically locate and fix your actual controller position, so if your hand is not in the right place in time, your aim will still be off
I Asked Myself These Questions
It's really useless and glitchy
- Sorry, I'm not good at modding. If you have any suggestions, feel free tell me. (Discord: 妮可_Niko666, I'm in UTC+8 timezone so probably won't respond to messages in time)
I want more
- I'll do my best.🫡
Credits
- H3VRPluginTemplate
- Everybody in H3VR community
- You
Generative AI Disclosure
Most parts of the mod was made using Deepseek (The Blue Fat Whale) because I'm a huge dumbass, but I did the manual code review and testing to ensure the mod works as intended (hopefully).
