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TnH Refueling Base
DOOM II's tenth map, now ported to Take and Hold!Refueling Base
Started by Tom Hall and finished by Sandy Peterson, Refueling Base is the tenth level of id Software's DOOM II. Holding the dubious honor of being the most monster-stuffed level in the already demon-heavy DOOM II, Refueling Base is a sprawling complex composed mostly of large rooms connected by hallways and junctions.
Nearly 30 years later, however, it seems as though this classic map has traded its demonic denizens in favor of slightly... meatier malefactors. Doomguy may be long gone, but these halls still yearn to be taken (and held). Do you have what it takes?
Layout

Features
- Eight hold points, eleven supply points, and one guaranteed player spawn point
- Lots of big arenas with not a lot of cover - move fast and shoot faster!
- Pre-baked lighting and simple colliders designed to optimize performance
Credits
- The original Refueling Base map was designed by Tom Hall and Sandy Peterson of id Software for DOOM II. All credit goes to the original creators.
Changelog
1.0.0 - September 24th, 2024
- Released the map - yay!