Last updated | 7 months ago |
Total downloads | 2166 |
Total rating | 0 |
Categories | Mods Wearables |
Dependency string | Sora101Ven-Cybercat_PlayerBody-1.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Arpy-PuppyScripts
Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.
Preferred version: 1.4.1README
Important for the best PlayerBody experience
To have the Hurt Emotes work (if the PlayerBody has them), you need to activate the "Light" Player Hit Effects
Options Panel > Simulation Settings > "Light" Player Hit Effects
My PlayerBodies have Catcher Cams for cinematic shots. Activate them by toggling around the right thigh.
Thank you for reading!
Cybercat PlayerBody
Sometimes, style is all it takes. Competition is fierce after all! Nearly all those avatars in VRC have a cat/dog/wolf ear toggle so what's to separate this from the crowd?
Cyberpunk aesthetics with idol-like looks, thats what! It works itself out in the end. Was the first to be picked up in the post Article Project conversion craze, picked specifically for H3VR.
I tried making the mask removable via toggle, the same toggle like the catcher cams, but it just doesn't register? I'll come back to that another day, because its important for me to figure out more about skinned mesh renderers and their limits, including interactable ones.
Sources/Credits
Made by 仮店舗 (Kari Tenpo) -- https://booth.pm/en/items/1333754
Thank you Jerry for the PlayerBody template!
Thanks Cityrobo for the compatible DynamicBones unitypackage!
Updates
V1.0.1 -- Catcher Cams 2.0 added
V1.1.0 -- Figured out how to associate Enable Trigger with Skinnned Mesh Renderers! The mask can now be toggled on and off. This small development will be critical in introducing upcoming PBs with more... Dynamic features.