To have the Hurt Emotes work (if the PlayerBody has them), you need to activate the "Light" Player Hit Effects
Options Panel > Simulation Settings > "Light" Player Hit Effects
My PlayerBodies have Catcher Cams for cinematic shots. Activate them by toggling around the right thigh.
Thank you for reading!
Not much to say about her, other than her fashion caught my eye! The cap and parker remind me of both Latla and Lemo. Somewhere in between those two.
That being said, of the new PlayerBodies being released today, this really was the runt of the litter. Arms and Legs not playing well with the armature of the template leading to some wonky results, as well as the sleeves not being mapped with the wrists, meaning the thumbs stick out... Yeah, was very close to canning this one, but I figured, what the hell, just send it out and see if it gets some fans.
Lynblau was made by ステラー工房 -- https://booth.pm/en/items/3196061
Thank you Jerry for the PlayerBody template!
Thanks Cityrobo for the compatible DynamicBones unitypackage!
V1.1.0 --
This PlayerBody is now updated with Silent's Cel-Shading Shader, promoting the intended look of this model whilst also remaining compatible with H3VR/Unity lighting and firearm muzzle flash.
This will be the new standard for future upcoming anime/cartoon PlayerBodies, as I welcome the utility this shader provides for the current roster.