To have the Hurt Emotes work (if the PlayerBody has them), you need to activate the "Light" Player Hit Effects
Options Panel > Simulation Settings > "Light" Player Hit Effects
My PlayerBodies have Catcher Cams for cinematic shots. Activate them by toggling around the right thigh.
Thank you for reading!
Not the Nio you know of. From that one Nintendo RPG game. Even though she looks very similar they are not one the same.
I wanted to use the 3d model showcase icon but the darn barcode was a pain, so the thumbnail uses the 2d titlecard imagery instead, the one that makes it seem like she was from an anime or, maybe, an RPG published by Nintendo hmmmmm...
Nio was made by FLASTORE - https://flastore.booth.pm/items/2610533
Thank you Jerry for the PlayerBody template!
Thanks Cityrobo for the compatible DynamicBones unitypackage!
V1.1.0 --
This PlayerBody is now updated with Silent's Cel-Shading Shader, promoting the intended look of this model whilst also remaining compatible with H3VR/Unity lighting and firearm muzzle flash.
This will be the new standard for future upcoming anime/cartoon PlayerBodies, as I welcome the utility this shader provides for the current roster.