StarWars DeathTrooper PlayerBody
Hunt them down.H3MP Disclaimer
Despite the thumbnail implying it would work with H3MP, all PlayerBodies made by me will no longer support Multiplayer. H3MP is still a requirement for the PBs to work, but due to the Physical Object game component on all my PBs, it renders them useless on the multiplayer side of things. This change was a necessary requirement to allow the models to have a delete option (delete all spawnables) when spawned from the item spawner, and I won't undo this change anytime soon. I apologize to the 1% of people with friends who play H3VR, I recommend you get Pavlov or Contractor$ for a better multiplayer experience.
Credits
Assets were from DICE's Star Wars Battlefront 2.
I am still grateful for the template Jerry. I know the discourse it has caused may have given you regrets, but it has brought me places I wouldn't have achieved otherwise.
Should history repeat itself, as what happened with Unity Templates, it will be the PlayerBody project compatible with H3VR2 that holds the crown for best template, just as Devyn's Meatkit holds the crown over several other templates.
Updates
V1.0.1 -- Hands were scuffed because for some dumb reason I thought I could be lazy with the fingers. This was the testing pb for that and it failed horribly. Blind update to match fingers with the normal workflow, it should be appropriately mapped now.
