Sora101Ven-Venerated_PlayerBody icon

Venerated PlayerBody

The spanning image of a 'merican soldier.

Last updated 2 weeks ago
Total downloads 20001
Total rating 1 
Categories Items Mods Wearables
Dependency string Sora101Ven-Venerated_PlayerBody-1.1.0
Dependants 5 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0
VIP-H3MP-1.7.0 icon
VIP-H3MP

H3MP - Multiplayer Mod

Preferred version: 1.7.0
AngryNoob-DestinyScript-0.4.5 icon
AngryNoob-DestinyScript

My Destiny Weapon Script

Preferred version: 0.4.5
Arpy-PuppyScripts-1.4.1 icon
Arpy-PuppyScripts

Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.

Preferred version: 1.4.1

README

Venerated Milsim PlayerBody

Looking almost identical to that of the OG MW2 Cover Art Soldier, and with the return of MW2 maps on the horizon for MW '23, its a good time to bring this character to H3VR.

execute

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The idealization of a modern 'Merican soldier, the "Venerated" Milsim skin was my daily drive during MW '19s prime time. You bought this skin to support Vets through CODs yearly Veteran Program, but you kept using it because it was a badass skin with nothing else that could challenge it. This and the Darkness Bale skin was the ideal match for a handful of people, including myself.

A final relic of faceless grunts this was. I ran it until I glitched the game and had BOCWs CDL skin in MW '19. It was tough to drop an execution and, of course, this skin... But for something that looked much like what I rocked in Hardline, it was what I chose and I cannot unchoose.

COD Viewpoint Update

A few days ago I was experimenting with hand renderers just for the lolz, and I didn't like how H3MP handled "hand view only" mode. Outright hiding the rest of the meshes and leaving only head and hands, it looked ugly in third person. I also didn't like how difficult it was getting stuff from the quickbelt with big chest rigs in the way of my view. Combine two problems and solve them both with one solution, this is the COD Viewpoint update.

Taking key notes with how Contractor$ handles their viewmodels, hands, arms, and sometimes minimalized chests (inner wear) are in the hand renderer input while everything else is in the head renderer section. You will no longer see your body in first person, but don't fret, you'll still be able to see it in third person, whether using HD Spectator Cameras, 3rd Person Views, Catcher Cams (click your right thigh!), or by any other means to manipulate H3VR cameras. Best part, this viewpoint works no matter if you spawn the body through H3MP's menu or through the item spawner, so make the most of it, movie makers! This widespread update is here to help give further variety to a vast selection of COD based PlayerBodies, and you'll be sure to find a favorite style if you give them all another go!

Note - COD Viewpoint will only be available for COD playerbodies. Anime/Misc PlayerBodies have not been mesh-split to accomodate this viewpoint style, and to do so would mean to remake the PB from scratch. Future anime/misc PBs will continue to not support this viewpoint style. AAA title based PBs will be considered depending on the detail of the meshes.

If you don't like this Viewpoint update for whatever reason, feel free to downgrade to the previous version. This method is how future COD PBs will be supported, for maximized convenience sake.


H3MP Disclaimer

Despite the thumbnail implying it would work with H3MP, all PlayerBodies made by me will no longer support Multiplayer. H3MP is still a requirement for the PBs to work, but due to the Physical Object game component on all my PBs, it renders them useless on the multiplayer side of things. This change was a necessary requirement to allow the models to have a delete option (delete all spawnables) when spawned from the item spawner, and I won't undo this change anytime soon. I apologize to the 1% of people with friends who play H3VR, I recommend you get Pavlov or Contractor$ for a better multiplayer experience.

Sources

Model from MW '19

Many thanks to Kirloper for the Asset Repo!

Updates

V1.0.1 -- Fixed on/off flickering mesh renderers, thanks Catcher for the heads up on that!

V1.0.2 -- Added Catcher Cams. Activate them by toggling the right thigh.

V1.0.3 -- Readme restoration

V1.0.5 -- For the LONGEST time I have noticed that the legs, one of them would tweak if crouching. I thought that I would have to remake this PB or something but no, the hip armature was under calf instead of hip. Putting it back in the proper spot SHOULD fix it but anything is possible. I cannot test in Unity I need to test it in game.

Also Hi Bo Ziffer!! Love the skits!

V1.0.6 -- Attempt to update ISE

V1.0.7 -- Attempt to fix ISE. Changed ISE name to "Venerated PlayerBody", so check the later pages of the custom cat to find it.