
Modul Kastovia Platform
10 Russian based, ModulWorkshop compatible weapons from MWII/III
By WickedBadger
Last updated | 3 days ago |
Total downloads | 475 |
Total rating | 0 |
Categories | Weapons |
Dependency string | WickedBadger-Modul_Kastovia_Platform-1.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function



WFIOST-H3VRUtilities
H3VR Utilities is a dependency mod that is required for many custom items.
Preferred version: 8.11.1
Meat_banono-Meats_PicatinnyStocks
Preferred version: 1.0.4README
ModulKastoviaPlatform
Greetings comrade! I bring to you 10 russian based weapons (of varying levels of authenticity) from the Warzone 2.0 era Modern Warfare games, complete with custom sounds, ModulWorkshop support, Potatoes Better Mag Release support, Meat's Picatinny Stocks support, brand new magazines with support for vanilla weapons, and a whole hell of a lot more! The mod currently includes:
- Kastov-762 (AK-103)
- Kastov-545 (AK-105)
- Kastov-74u (AKS-74u)
- RPK (RPK)
- Minibak (PP-19 Bizon)
- Vaznev-9K (PP-19 Vityaz)
- SVA-545 (AN-94/AK-74M hybrid)
- Longbow (AK-224 Valkyrie)
- Kastov LSW (RPL-20)
- Pulemyot-762 (PKP Pecheneg)
Each gun has a plethora of ModulWorkshop parts and the AKM based receivers include additonal functionality, such as support for the vanilla AK fores on select barrels, and the ability to remove the top cover to see the internals (what there is anyway, IW/Sledgehammer didn't get paid to model internals and neither am i). Highly recommend pairing with Volks' ModulKVDRifles and Local's ModulKVBroadside for full Modern Warfare Russian madness
Gallery (Thanks Lua!)
Known Issues
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The Longbow's bolt doesn't currently rotate naturally with quickbolt mode, another thing i will return to. Gun is fully usable, quickbelt may just feel weird. I will revisit another time
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Currently the Kastov LSW's ejection port cover does not function as a normal LMG cover (Flap in and out as you fire rounds), it instead will simply open up on bolt pull, this is because of that script's reliance on a belt system which the LSW does not currenty have, i played around with many ways to get this working over a couple days and couldn't get it working. Another thing i will revisit at a later time
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The SVA-545's transparent magazine will throw an error when empty, this error does not affect anything as far as i can tell and i could not find the exact cause of it through hours of troubleshooting. Unless i hear of an actual issue this causes it is not a high priority fix
If you encounter any other issues while playing please ping me @WickedBadger in either the H3VR or the H3VR Homebrew discord server, considering how massive this mod is and how many modul parts are in it, there are bound to be issues i've not found yet and your help is greatly appreciated in fixing them
Future Plans
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Address all the above issues in some way
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Skins from various blueprints from MWII/III
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AfterMarket Part for the weapons that have them
Credit
- Meat_Banana: Being a great sport and letting me use the mesh and textures of his mag follower from his CutoutMags mod
- Lua: Preview images and gif for the mod page, they look Great!
- Sora101TD: Helping with a massive issue with the Pulemyot-762 that had me stumped for almost 24 hours
- CityRobo: ModulWorkshop and MW texture converting tools
- IW/Sledgehammer/Activision: Mesh and texture assets