H3VR
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102KB
Dependency string
bacur-H3Status-0.5.0
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H3Status 0.5.0

Supports H3VR 1.0 / Update 120!

  • Added a configuration file (BepInEx/config)
  • Updated encryption icons for TNHEncryptionTimer
  • Refactored most of the plugin
  • Moved to new dependencies, reducing plugin size by 75%
  • [Breaking] Unified event types to camelCase
    • e.g. TNHScoreEventtnhScoreEvent, see Protocol.md

H3Status 0.4.0

  • Added a New Overlay with a familiar theme
  • Added equipmentSeed to TNHLevelEvent
  • [Breaking] Removed TNHLostStealthBonus and TNHLostNoHitBonus
    • These are no longer used in the new scoring system
  • [Breaking] Made the following changes to TNHScoreEvent:
    • Added HoldPhaseHealthBonus
    • Added TakePhaseHealthBonus
    • Added TakeGuardClearSpeedBonus
    • Removed HoldWaveCompleteNoDamage
    • Removed HoldPhaseCompleteNoDamage
    • Removed TakeCompleteNoDamage
    • Removed TakeCompleteNoAlert
    • Removed HoldKillDistanceBonus
    • Renamed HoldKill to KillBonus
    • Renamed HoldHeadshotKill to HeadShotBonus
    • Renamed HoldMeleeKill to MeleeKillBonus
    • Renamed HoldJointBreak to JointBreakBonus
    • Renamed HoldJointSever to JointSeverBonus
    • Renamed HoldKillStreakBonus to KillStreakBonus

H3Status 0.3.0

  • Added a New Overlay for timing encryption clears
  • Added TNHEncryptionDestroyed
  • Added scoreMultiplier to TNHLevelEvent
  • Added encryptionCount, encryptionTime to TNHHoldPhaseEvent
    • [Breaking] Renamed encryption to encryptionType

H3Status 0.2.0

  • Added TNHLevelEvent
  • Added TNHTokenEvent
  • Added game & mod version info
  • [Breaking] Merged playerDamage, playerHeal, and playerKill into healthEvent
  • [Breaking] Renamed playerBuff to buffEvent

H3Status 0.1.1

  • Added a basic overlay template with comments
  • Fixed lost hold stealth bonus being triggered by non-hold guards
  • Rounded health values from decimal to integers
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