Mods uploaded by cityrobo

 22233
2 
Ketchum Grenade
The Ketchum Hand Grenade was a type of grenade used in the American Civil War. Put in a plunger and throw!
Last updated: 3 years ago
 22193
8 
MeatBeat Scanner
A radar attachment that scans for sosigs in a 25m radius. Sosigs don't have hearts, but they still beat their meat!
Last updated: 3 years ago
 21100
10 
Wolfenstein 2 Pistole 61
Adds the Luger-like Pistole 61 from Wolfenstein 2: The New Colossus chambered in .45 ACP. Comes with an extended magazine, a (currently kinda useless) Magnum attachment, and the matching Suppressor!
Last updated: 3 years ago
 20956
5 
Colt 1849
You could call it a baby walker!
Last updated: 3 years ago
 19973
3 
SpectatorPreconfigurator
If you ever forgot to turn on your spectator cam before showing off your newest gun, this mod is for you!
Last updated: 3 years ago
 19687
6 
Fallout4 DKS 501
Futuristic sniper rifle chambered in 7.62 Nato. Originally featured in Fallout 1, 2 and 3, remastered for the modern age!
Last updated: 3 years ago
 19054
5 
UniversalMuzzleAttachmentPoint
Adds a muzzle attachment point to any weapon missing one, and also muzzle devices. You can now attach a suppressor to double barrels and stack suppressors
Last updated: 2 years ago
 18326
7 
Crysis3 Typhoon
The ultimate firearm from Crysis 3 chambered in 4mm caseless ammunition and with a blistering firerate of 30,000 rounds per minute.
Last updated: 3 years ago
 16082
10 
RangeFinder
Add two attachable and a handheld rangefinder. also adds a picatinny adapter if you choose to mount it on a gun as a scope.
Last updated: 3 years ago
 15082
8 
Brighter Flashlights
Increases the range of all flashlights to 300 meters and enables brightness adjustment via a config file.
Last updated: 3 years ago
 13652
4 
Fallout4 SIGSauer P127
The iconic 12.7mm pistol made available in VR!
Last updated: 2 years ago
 12581
7 
Fallout NewVegas GrenadeMachineGun
Adds the Grenade Machine Gun from Fallout:New Vegas in two calibers to the game. The original 25mm weapon complete with new custom grenades, and a 40mm variant compatible with H3's vanilla grenades!
Last updated: 2 years ago
 11207
6 
TriggerguardLaserModule
A triggerguard attachment you can put onto any firearm with a muzzle attachment point. Controls in README.
Last updated: 2 years ago
 9879
5 
ModulBasilisk
Modern Warfare 2 knows what's good for you! Watch your wrists! Use QBSlot on Modular Workbench to modify.
Last updated: a year ago
 8456
3 
H3VRPlayerBodySystem
Restructure and rewrite of JerryAR's and AngryNoob's PlayerBody System
Last updated: 4 months ago
 8229
14 
Milano Italian Stiletto Switchblade
A fancy Italian switchblade. Comes in two colors (wooden or black grips). Includes a custom switchblade script. Use the trigger to open and close the blade.
Last updated: 2 years ago
 6866
6 
ModulLockwood300
Modern Warfare 2 knows how to shoot some clay!
Last updated: 2 years ago
 6786
2 
SlowMotionMode
Emulates Blade&Sorceries' slow motion mode. Default settings are for Index users, B/Y-Button on the right controller. Change config for more options.
Last updated: 2 years ago
 6725
2 
Fallout4Workstations
Some workstations from Fallout 4 with Modular Workshop compatibility.
Last updated: a year ago
 6533
6 
VanillaClickyRailsEnabler
OpenScripts2 clicky picatinny rails for vanilla guns! And modded guns that don't already use them!
Last updated: 2 years ago
 6489
4 
ThreeRoundBurstAttachment
Adds a 3-round burst attachment that hides itself on attach.
Last updated: 3 years ago
 6297
3 
Fallout4PipeWeapons
Made in your post-apocalyptic garage, or worse!
Last updated: a year ago
 6248
8 
DelayedHarnessingMode
Allows clicking twice on an item inside a quickbelt slot to put it into delayed harnessing mode. This enables you to throw the item and it returns to the slot after a configurable amount of time.
Last updated: 3 years ago
 6197
7 
StickyCylinderCartridges
Makes fired cartridges stick inside a revolver cylinder, forcing you to use the ejector rod. Chance of successful wiggling out of cartridge can be configured. Also gravity based ejection and adjustments for jerk out ejection force required.
Last updated: 2 years ago